@@ -1483,10 +1483,22 @@ dependencies = [ | |||||
"hashbrown", | "hashbrown", | ||||
"mopa", | "mopa", | ||||
"rayon", | "rayon", | ||||
"shred-derive", | |||||
"smallvec", | "smallvec", | ||||
"tynm", | "tynm", | ||||
] | ] | ||||
[[package]] | |||||
name = "shred-derive" | |||||
version = "0.6.2" | |||||
source = "registry+https://github.com/rust-lang/crates.io-index" | |||||
checksum = "a1f37080f2751fbf091dbdebaa95bd6cf9dbf74ad1d50396b1908518a1747fdf" | |||||
dependencies = [ | |||||
"proc-macro2", | |||||
"quote", | |||||
"syn", | |||||
] | |||||
[[package]] | [[package]] | ||||
name = "shrev" | name = "shrev" | ||||
version = "1.1.1" | version = "1.1.1" | ||||
@@ -1539,6 +1551,7 @@ dependencies = [ | |||||
"num_cpus", | "num_cpus", | ||||
"ordered-float 2.0.0", | "ordered-float 2.0.0", | ||||
"rand", | "rand", | ||||
"shred", | |||||
"shrev", | "shrev", | ||||
"specs", | "specs", | ||||
"thiserror", | "thiserror", | ||||
@@ -15,6 +15,7 @@ log = { version = "0.4", features = [ "max_level_trace", "release_max_level_warn | |||||
num_cpus = "1.13" | num_cpus = "1.13" | ||||
ordered-float = "2.0" | ordered-float = "2.0" | ||||
rand = "0.7" | rand = "0.7" | ||||
shred = "0.10" | |||||
shrev = "1.1" | shrev = "1.1" | ||||
specs = "0.16" | specs = "0.16" | ||||
thiserror = "1.0" | thiserror = "1.0" | ||||
@@ -1,69 +0,0 @@ | |||||
#![allow(dead_code)] | |||||
use std::mem::take; | |||||
use std::time::Instant; | |||||
pub struct FrameCounter { | |||||
last_frame: Instant, | |||||
time: f32, | |||||
count: usize, | |||||
fps: usize, | |||||
delta: f32, | |||||
updated: bool, | |||||
} | |||||
impl FrameCounter { | |||||
pub fn updated(&self) -> bool { | |||||
self.updated | |||||
} | |||||
#[inline] | |||||
pub fn fps(&self) -> usize { | |||||
self.fps | |||||
} | |||||
#[inline] | |||||
pub fn delta(&self) -> f32 { | |||||
self.delta | |||||
} | |||||
#[inline] | |||||
pub fn next(&mut self) -> bool { | |||||
let now = Instant::now(); | |||||
self.delta = (now - self.last_frame).as_secs_f32(); | |||||
self.last_frame = now; | |||||
self.time += self.delta; | |||||
self.count += 1; | |||||
self.updated = if self.time >= 2.0 { | |||||
self.time = 0.0; | |||||
self.fps = 0; | |||||
self.count = 0; | |||||
true | |||||
} else if self.time >= 1.0 { | |||||
self.time -= 1.0; | |||||
self.fps = take(&mut self.count); | |||||
true | |||||
} else { | |||||
false | |||||
}; | |||||
self.updated | |||||
} | |||||
} | |||||
impl Default for FrameCounter { | |||||
fn default() -> Self { | |||||
Self { | |||||
last_frame: Instant::now(), | |||||
time: 0.0, | |||||
count: 0, | |||||
fps: 0, | |||||
delta: 0.0, | |||||
updated: false, | |||||
} | |||||
} | |||||
} |
@@ -1,41 +1,9 @@ | |||||
pub mod camera; | |||||
pub mod events; | |||||
pub mod frame_counter; | |||||
pub mod geometry; | |||||
pub mod text; | |||||
pub mod vfs; | |||||
pub mod window; | |||||
use std::iter::Iterator; | |||||
use std::ops::Deref; | |||||
use self::vfs::Vfs; | |||||
use glc::{ | |||||
shader::{Program, Shader, Type}, | |||||
texture::{Data, Target, Texture}, | |||||
}; | |||||
use crate::Error; | |||||
pub fn load_program<I>(vfs: &Vfs, iter: I) -> Result<Program, Error> | |||||
where | |||||
I: IntoIterator<Item = (Type, &'static str)>, | |||||
{ | |||||
Program::from_shaders_result(iter.into_iter().map(|(t, p)| { | |||||
let mut file = vfs.deref().join(p)?.open_file()?; | |||||
let shader = Shader::from_reader(t, &mut file)?; | |||||
Ok(shader) | |||||
})) | |||||
} | |||||
pub fn load_texture(vfs: &Vfs, path: &str) -> Result<Texture, Error> { | |||||
let mut file = vfs.deref().join(path)?.open_file()?; | |||||
let mut data = Data::from_reader(&mut file)?; | |||||
data.convert_to(data.format().info().format_gl_support)?; | |||||
let mut texture = Texture::new(Target::Texture2D)?; | |||||
texture.upload(&data, true)?; | |||||
Ok(texture) | |||||
} | |||||
mod events; | |||||
mod text; | |||||
mod window; | |||||
mod world; | |||||
pub use events::{Events, WindowEvent}; | |||||
pub use text::{Text, TextCache, TextManager}; | |||||
pub use window::Window; | |||||
pub use world::WorldHelper; |
@@ -6,6 +6,7 @@ use std::collections::HashMap; | |||||
use std::fmt::Display; | use std::fmt::Display; | ||||
use std::hash::{Hash, Hasher}; | use std::hash::{Hash, Hasher}; | ||||
use std::mem::size_of; | use std::mem::size_of; | ||||
use std::ops::Deref; | |||||
use std::ptr::null; | use std::ptr::null; | ||||
use std::rc::{Rc, Weak}; | use std::rc::{Rc, Weak}; | ||||
@@ -25,10 +26,11 @@ use glyph_brush::{ | |||||
}; | }; | ||||
use log::warn; | use log::warn; | ||||
use ordered_float::OrderedFloat; | use ordered_float::OrderedFloat; | ||||
use specs::World; | |||||
use crate::Error; | use crate::Error; | ||||
use super::{load_program, vfs::Vfs}; | |||||
use super::super::{misc::WorldHelper, resources::Vfs}; | |||||
/* TextManager */ | /* TextManager */ | ||||
@@ -42,15 +44,12 @@ struct TextManagerInner { | |||||
} | } | ||||
impl TextManager { | impl TextManager { | ||||
pub fn new(vfs: &Vfs) -> Result<Self, Error> { | |||||
let vfs = vfs.clone(); | |||||
let program = load_program( | |||||
&vfs, | |||||
vec![ | |||||
(Type::Vertex, "resources/shader/text.vert"), | |||||
(Type::Fragment, "resources/shader/text.frag"), | |||||
], | |||||
)?; | |||||
pub fn new(world: &World) -> Result<Self, Error> { | |||||
let vfs = world.resource::<Vfs>()?.deref().clone(); | |||||
let program = world.load_program(vec![ | |||||
(Type::Vertex, "resources/shader/text.vert"), | |||||
(Type::Fragment, "resources/shader/text.frag"), | |||||
])?; | |||||
let program = Rc::new(program); | let program = Rc::new(program); | ||||
Ok(Self(Rc::new(RefCell::new(TextManagerInner { | Ok(Self(Rc::new(RefCell::new(TextManagerInner { | ||||
@@ -109,8 +108,12 @@ pub struct TextCacheInner { | |||||
texts: HashMap<usize, Weak<RefCell<TextInner>>>, | texts: HashMap<usize, Weak<RefCell<TextInner>>>, | ||||
text_ids: Vec<usize>, | text_ids: Vec<usize>, | ||||
next_text_id: usize, | next_text_id: usize, | ||||
update_counter: usize, | |||||
update_requested: bool, | |||||
} | } | ||||
pub struct UpdateGuard(TextCache); | |||||
impl TextCache { | impl TextCache { | ||||
fn new(manager: &TextManager) -> Result<Self, Error> { | fn new(manager: &TextManager) -> Result<Self, Error> { | ||||
let mut texture = Texture::new(TextureTarget::Texture2D)?; | let mut texture = Texture::new(TextureTarget::Texture2D)?; | ||||
@@ -125,6 +128,8 @@ impl TextCache { | |||||
texts: HashMap::new(), | texts: HashMap::new(), | ||||
text_ids: Vec::new(), | text_ids: Vec::new(), | ||||
next_text_id: 0, | next_text_id: 0, | ||||
update_counter: 0, | |||||
update_requested: false, | |||||
})))) | })))) | ||||
} | } | ||||
@@ -132,6 +137,34 @@ impl TextCache { | |||||
TextBuilder::new(self) | TextBuilder::new(self) | ||||
} | } | ||||
pub fn begin_update(&self) -> UpdateGuard { | |||||
self.0.borrow_mut().update_counter += 1; | |||||
UpdateGuard(self.clone()) | |||||
} | |||||
fn end_update(&self) { | |||||
let mut inner = self.0.borrow_mut(); | |||||
if inner.update_counter > 0 { | |||||
inner.update_counter -= 1; | |||||
} | |||||
if inner.update_counter > 0 { | |||||
return; | |||||
} | |||||
let update_requested = inner.update_requested; | |||||
drop(inner); | |||||
if update_requested { | |||||
if let Err(err) = self.update() { | |||||
warn!("Unable to update text cache: {}", err); | |||||
} | |||||
} | |||||
} | |||||
fn font_by_name(&self, name: &str) -> Result<FontId, Error> { | fn font_by_name(&self, name: &str) -> Result<FontId, Error> { | ||||
let mut inner = self.0.borrow_mut(); | let mut inner = self.0.borrow_mut(); | ||||
@@ -186,6 +219,12 @@ impl TextCache { | |||||
let mut inner = self.0.borrow_mut(); | let mut inner = self.0.borrow_mut(); | ||||
let inner = &mut *inner; | let inner = &mut *inner; | ||||
if inner.update_counter > 0 { | |||||
inner.update_requested = true; | |||||
return Ok(()); | |||||
} | |||||
/* remove droped texts */ | /* remove droped texts */ | ||||
let texts = &mut inner.texts; | let texts = &mut inner.texts; | ||||
let text_ids = &mut inner.text_ids; | let text_ids = &mut inner.text_ids; | ||||
@@ -251,6 +290,8 @@ impl TextCache { | |||||
} | } | ||||
} | } | ||||
inner.update_requested = false; | |||||
Ok(()) | Ok(()) | ||||
} | } | ||||
} | } | ||||
@@ -287,6 +328,12 @@ impl TextCacheInner { | |||||
} | } | ||||
} | } | ||||
impl Drop for UpdateGuard { | |||||
fn drop(&mut self) { | |||||
self.0.end_update() | |||||
} | |||||
} | |||||
fn resize_texture(new_size: (u32, u32), cur_size: Option<(u32, u32)>) -> Result<(u32, u32), Error> { | fn resize_texture(new_size: (u32, u32), cur_size: Option<(u32, u32)>) -> Result<(u32, u32), Error> { | ||||
let mut max_size = 0; | let mut max_size = 0; | ||||
gl::get_integer_v(gl::MAX_TEXTURE_SIZE, &mut max_size); | gl::get_integer_v(gl::MAX_TEXTURE_SIZE, &mut max_size); | ||||
@@ -0,0 +1,86 @@ | |||||
use std::any::type_name; | |||||
use std::iter::Iterator; | |||||
use glc::{ | |||||
shader::{Program, Shader, Type}, | |||||
texture::{Data, Target, Texture}, | |||||
}; | |||||
use shred::{Fetch, FetchMut, Resource}; | |||||
use shrev::{Event, EventChannel, ReaderId}; | |||||
use specs::World; | |||||
use crate::Error; | |||||
use super::super::resources::Vfs; | |||||
pub trait WorldHelper { | |||||
fn resource<R>(&self) -> Result<Fetch<R>, Error> | |||||
where | |||||
R: Resource; | |||||
fn resource_mut<R>(&self) -> Result<FetchMut<R>, Error> | |||||
where | |||||
R: Resource; | |||||
fn register_event_reader<E>(&self) -> Result<ReaderId<E>, Error> | |||||
where | |||||
E: Event; | |||||
fn load_program<I>(&self, iter: I) -> Result<Program, Error> | |||||
where | |||||
I: IntoIterator<Item = (Type, &'static str)>; | |||||
fn load_texture(&self, path: &str) -> Result<Texture, Error>; | |||||
} | |||||
impl WorldHelper for World { | |||||
fn resource<R>(&self) -> Result<Fetch<R>, Error> | |||||
where | |||||
R: Resource, | |||||
{ | |||||
self.try_fetch::<R>() | |||||
.ok_or_else(|| Error::ResourceNotRegistered(type_name::<R>())) | |||||
} | |||||
fn resource_mut<R>(&self) -> Result<FetchMut<R>, Error> | |||||
where | |||||
R: Resource, | |||||
{ | |||||
self.try_fetch_mut::<R>() | |||||
.ok_or_else(|| Error::ResourceNotRegistered(type_name::<R>())) | |||||
} | |||||
fn register_event_reader<E>(&self) -> Result<ReaderId<E>, Error> | |||||
where | |||||
E: Event, | |||||
{ | |||||
Ok(self.resource_mut::<EventChannel<E>>()?.register_reader()) | |||||
} | |||||
fn load_program<I>(&self, iter: I) -> Result<Program, Error> | |||||
where | |||||
I: IntoIterator<Item = (Type, &'static str)>, | |||||
{ | |||||
let vfs = self.fetch::<Vfs>(); | |||||
Program::from_shaders_result(iter.into_iter().map(|(t, p)| { | |||||
let mut file = vfs.join(p)?.open_file()?; | |||||
let shader = Shader::from_reader(t, &mut file)?; | |||||
Ok(shader) | |||||
})) | |||||
} | |||||
fn load_texture(&self, path: &str) -> Result<Texture, Error> { | |||||
let vfs = self.fetch::<Vfs>(); | |||||
let mut file = vfs.join(path)?.open_file()?; | |||||
let mut data = Data::from_reader(&mut file)?; | |||||
data.convert_to(data.format().info().format_gl_support)?; | |||||
let mut texture = Texture::new(Target::Texture2D)?; | |||||
texture.upload(&data, true)?; | |||||
Ok(texture) | |||||
} | |||||
} |
@@ -1,14 +1,16 @@ | |||||
mod misc; | mod misc; | ||||
mod render; | mod render; | ||||
mod resources; | |||||
mod systems; | mod systems; | ||||
use specs::{Dispatcher, DispatcherBuilder, World}; | use specs::{Dispatcher, DispatcherBuilder, World}; | ||||
use crate::Error; | use crate::Error; | ||||
use misc::{events::Events, geometry::Geometry, text::TextManager, vfs::Vfs, window::Window}; | |||||
use misc::{Events, TextManager, Window}; | |||||
use render::{Debug, Init, Test}; | use render::{Debug, Init, Test}; | ||||
use systems::{State, StateUpdate}; | |||||
use resources::{Camera, Geometry, State, Vfs}; | |||||
use systems::StateUpdate; | |||||
pub struct App<'a, 'b> { | pub struct App<'a, 'b> { | ||||
is_running: bool, | is_running: bool, | ||||
@@ -19,19 +21,21 @@ pub struct App<'a, 'b> { | |||||
impl<'a, 'b> App<'a, 'b> { | impl<'a, 'b> App<'a, 'b> { | ||||
pub fn new(world: &mut World) -> Result<Self, Error> { | pub fn new(world: &mut World) -> Result<Self, Error> { | ||||
let vfs = Vfs::new()?; | |||||
let events = Events::new(world); | let events = Events::new(world); | ||||
let window = Window::new(events.handle())?; | let window = Window::new(events.handle())?; | ||||
let text_manager = TextManager::new(&vfs)?; | |||||
world.insert(vfs); | |||||
world.insert(Vfs::new()?); | |||||
world.insert(Camera::new()?); | |||||
world.insert(Geometry::new()?); | world.insert(Geometry::new()?); | ||||
world.insert(State::default()); | |||||
let text_manager = TextManager::new(world)?; | |||||
let mut dispatcher = DispatcherBuilder::new() | let mut dispatcher = DispatcherBuilder::new() | ||||
.with(StateUpdate::new(world), "state_update", &[]) | |||||
.with(StateUpdate::new(world)?, "state_update", &[]) | |||||
.with_thread_local(Init::new(world)?) | .with_thread_local(Init::new(world)?) | ||||
.with_thread_local(Test::new(world)?) | .with_thread_local(Test::new(world)?) | ||||
.with_thread_local(Debug::new(text_manager)?) | |||||
.with_thread_local(Debug::new(&text_manager)?) | |||||
.build(); | .build(); | ||||
dispatcher.setup(world); | dispatcher.setup(world); | ||||
@@ -1,23 +1,28 @@ | |||||
use std::string::ToString; | |||||
use log::warn; | use log::warn; | ||||
use specs::{ReadExpect, System}; | use specs::{ReadExpect, System}; | ||||
use crate::Error; | |||||
use crate::{server::resources::Global, Error}; | |||||
use super::{ | |||||
super::misc::text::{Text, TextManager}, | |||||
Global, | |||||
use super::super::{ | |||||
misc::{Text, TextCache, TextManager}, | |||||
resources::State, | |||||
}; | }; | ||||
/* Debug */ | /* Debug */ | ||||
pub struct Debug { | pub struct Debug { | ||||
cache: TextCache, | |||||
text: Text, | text: Text, | ||||
fps: usize, | |||||
resolution: (u32, u32), | |||||
} | } | ||||
impl Debug { | impl Debug { | ||||
pub fn new(manager: TextManager) -> Result<Self, Error> { | |||||
let text = manager | |||||
.create_cache()? | |||||
pub fn new(text_manager: &TextManager) -> Result<Self, Error> { | |||||
let cache = text_manager.create_cache()?; | |||||
let text = cache | |||||
.new_text() | .new_text() | ||||
.scale(12.0) | .scale(12.0) | ||||
.font_name("DroidSansMono.ttf") | .font_name("DroidSansMono.ttf") | ||||
@@ -30,23 +35,50 @@ impl Debug { | |||||
.text("1280 x 720") | .text("1280 x 720") | ||||
.build()?; | .build()?; | ||||
Ok(Self { text }) | |||||
Ok(Self { | |||||
cache, | |||||
text, | |||||
fps: 0, | |||||
resolution: (0, 0), | |||||
}) | |||||
} | } | ||||
} | } | ||||
impl<'a> System<'a> for Debug { | impl<'a> System<'a> for Debug { | ||||
type SystemData = ReadExpect<'a, Global>; | |||||
fn run(&mut self, global: Self::SystemData) { | |||||
if global.frame_counter.updated() { | |||||
let ret = self | |||||
.text | |||||
.update(2, format!("{}", global.frame_counter.fps())); | |||||
if let Err(err) = ret { | |||||
warn!("Unable to update debug text: {}", err); | |||||
} | |||||
} | |||||
type SystemData = (ReadExpect<'a, Global>, ReadExpect<'a, State>); | |||||
fn run(&mut self, (global, state): Self::SystemData) { | |||||
let guard = self.cache.begin_update(); | |||||
update_text( | |||||
&mut self.text, | |||||
2, | |||||
&mut self.fps, | |||||
&global.fps, | |||||
ToString::to_string, | |||||
); | |||||
update_text( | |||||
&mut self.text, | |||||
4, | |||||
&mut self.resolution, | |||||
&state.resolution, | |||||
|(w, h)| format!("{} x {}", w, h), | |||||
); | |||||
drop(guard); | |||||
self.text.render(true); | self.text.render(true); | ||||
} | } | ||||
} | } | ||||
fn update_text<T, F>(text: &mut Text, pos: usize, old: &mut T, new: &T, update: F) | |||||
where | |||||
T: PartialEq + Copy, | |||||
F: FnOnce(&T) -> String, | |||||
{ | |||||
if old != new { | |||||
*old = *new; | |||||
let s = update(old); | |||||
if let Err(err) = text.update(pos, s) { | |||||
warn!("Unable to update debug text: {}", err); | |||||
} | |||||
} | |||||
} |
@@ -3,87 +3,53 @@ use glc::{ | |||||
shader::{Program, Type}, | shader::{Program, Type}, | ||||
}; | }; | ||||
use log::error; | use log::error; | ||||
use shrev::{EventChannel, ReaderId}; | |||||
use specs::{ReadExpect, System, World, WriteExpect}; | use specs::{ReadExpect, System, World, WriteExpect}; | ||||
use crate::Error; | use crate::Error; | ||||
use super::super::misc::{ | |||||
camera::Camera, events::WindowEvent, frame_counter::FrameCounter, geometry::Geometry, | |||||
load_program, vfs::Vfs, | |||||
use super::super::{ | |||||
misc::WorldHelper, | |||||
resources::{Camera, Geometry, State}, | |||||
}; | }; | ||||
/* Global */ | |||||
pub struct Global { | |||||
pub camera: Camera, | |||||
pub frame_counter: FrameCounter, | |||||
} | |||||
impl Global { | |||||
pub fn new() -> Result<Self, Error> { | |||||
Ok(Self { | |||||
camera: Camera::new()?, | |||||
frame_counter: FrameCounter::default(), | |||||
}) | |||||
} | |||||
} | |||||
/* Init */ | |||||
pub struct Init { | pub struct Init { | ||||
program: Program, | program: Program, | ||||
window_events_id: ReaderId<WindowEvent>, | |||||
resolution: (u32, u32), | |||||
} | } | ||||
impl Init { | impl Init { | ||||
pub fn new(world: &mut World) -> Result<Self, Error> { | pub fn new(world: &mut World) -> Result<Self, Error> { | ||||
world.insert(Global::new()?); | |||||
let vfs = world.fetch::<Vfs>(); | |||||
let program = load_program( | |||||
&vfs, | |||||
vec![ | |||||
(Type::Vertex, "resources/shader/noise.vert"), | |||||
(Type::Fragment, "resources/shader/noise.frag"), | |||||
], | |||||
)?; | |||||
let window_events_id = world | |||||
.fetch_mut::<EventChannel<WindowEvent>>() | |||||
.register_reader(); | |||||
let program = world.load_program(vec![ | |||||
(Type::Vertex, "resources/shader/noise.vert"), | |||||
(Type::Fragment, "resources/shader/noise.frag"), | |||||
])?; | |||||
Ok(Self { | Ok(Self { | ||||
program, | program, | ||||
window_events_id, | |||||
resolution: (0, 0), | |||||
}) | }) | ||||
} | } | ||||
} | } | ||||
impl<'a> System<'a> for Init { | impl<'a> System<'a> for Init { | ||||
type SystemData = ( | type SystemData = ( | ||||
WriteExpect<'a, Global>, | |||||
WriteExpect<'a, Camera>, | |||||
ReadExpect<'a, State>, | |||||
ReadExpect<'a, Geometry>, | ReadExpect<'a, Geometry>, | ||||
ReadExpect<'a, EventChannel<WindowEvent>>, | |||||
); | ); | ||||
fn run(&mut self, (mut global, geometry, window_events): Self::SystemData) { | |||||
let events = window_events.read(&mut self.window_events_id); | |||||
for event in events { | |||||
if let WindowEvent::Resize(w, h) = event { | |||||
gl::viewport(0, 0, *w as gl::GLsizei, *h as gl::GLsizei); | |||||
fn run(&mut self, (mut camera, state, geometry): Self::SystemData) { | |||||
if self.resolution != state.resolution { | |||||
self.resolution = state.resolution; | |||||
let w = *w as f32; | |||||
let h = *h as f32; | |||||
gl::viewport(0, 0, self.resolution.0 as _, self.resolution.1 as _); | |||||
if let Err(err) = global.camera.resize(w, h) { | |||||
error!("Error while updating camera: {}", err); | |||||
panic!("Error while updating camera: {}", err); | |||||
} | |||||
if let Err(err) = camera.resize(self.resolution.0 as _, self.resolution.1 as _) { | |||||
error!("Error while updating camera: {}", err); | |||||
panic!("Error while updating camera: {}", err); | |||||
} | } | ||||
} | } | ||||
global.frame_counter.next(); | |||||
self.program.bind(); | self.program.bind(); | ||||
geometry.render_quad(); | geometry.render_quad(); | ||||
self.program.unbind(); | self.program.unbind(); | ||||
@@ -3,5 +3,5 @@ mod init; | |||||
mod test; | mod test; | ||||
pub use debug::Debug; | pub use debug::Debug; | ||||
pub use init::{Global, Init}; | |||||
pub use init::Init; | |||||
pub use test::Test; | pub use test::Test; |
@@ -7,42 +7,38 @@ use glc::{ | |||||
}; | }; | ||||
use specs::{ReadExpect, System, World}; | use specs::{ReadExpect, System, World}; | ||||
use crate::Error; | |||||
use crate::{server::resources::Global, Error}; | |||||
use super::{ | |||||
super::misc::{geometry::Geometry, load_program, load_texture, vfs::Vfs}, | |||||
init::Global, | |||||
use super::super::{ | |||||
misc::WorldHelper, | |||||
resources::{Camera, Geometry}, | |||||
}; | }; | ||||
pub struct Test { | pub struct Test { | ||||
model: Matrix4f, | |||||
program: Program, | program: Program, | ||||
texture: Texture, | texture: Texture, | ||||
model: Matrix4f, | |||||
} | } | ||||
impl Test { | impl Test { | ||||
pub fn new(world: &World) -> Result<Self, Error> { | pub fn new(world: &World) -> Result<Self, Error> { | ||||
let vfs = world.fetch::<Vfs>(); | |||||
let program = load_program( | |||||
&vfs, | |||||
vec![ | |||||
(Type::Vertex, "resources/shader/quad.vert"), | |||||
(Type::Fragment, "resources/shader/quad.frag"), | |||||
], | |||||
)?; | |||||
let mut texture = load_texture(&vfs, "resources/textures/test.png")?; | |||||
texture.set_filter(FilterMin::LinearMipmapLinear, FilterMag::Linear)?; | |||||
let model = Matrix4f::scale(Vector3f::new(500.0, 500.0, 500.0)); | |||||
let global = world.fetch::<Global>(); | |||||
let program = world.load_program(vec![ | |||||
(Type::Vertex, "resources/shader/quad.vert"), | |||||
(Type::Fragment, "resources/shader/quad.frag"), | |||||
])?; | |||||
program.bind(); | program.bind(); | ||||
global.camera.bind(0)?; | |||||
world.resource::<Camera>()?.bind(0)?; | |||||
program.unbind(); | program.unbind(); | ||||
let mut texture = world.load_texture("resources/textures/test.png")?; | |||||
texture.set_filter(FilterMin::LinearMipmapLinear, FilterMag::Linear)?; | |||||
Ok(Self { | Ok(Self { | ||||
model, | |||||
program, | program, | ||||
texture, | texture, | ||||
model: Matrix4f::scale(Vector3f::new(500.0, 500.0, 500.0)), | |||||
}) | }) | ||||
} | } | ||||
} | } | ||||
@@ -54,7 +50,7 @@ impl<'a> System<'a> for Test { | |||||
self.model = self.model | self.model = self.model | ||||
* Matrix4f::rotate( | * Matrix4f::rotate( | ||||
Vector3f::new(0.0, 0.0, 1.0), | Vector3f::new(0.0, 0.0, 1.0), | ||||
Angle::Deg(10.0 * global.frame_counter.delta()), | |||||
Angle::Deg(10.0 * global.delta), | |||||
); | ); | ||||
self.texture.bind(); | self.texture.bind(); | ||||
@@ -0,0 +1,9 @@ | |||||
mod camera; | |||||
mod geometry; | |||||
mod state; | |||||
mod vfs; | |||||
pub use self::vfs::Vfs; | |||||
pub use camera::Camera; | |||||
pub use geometry::Geometry; | |||||
pub use state::State; |
@@ -0,0 +1,6 @@ | |||||
#[derive(Default)] | |||||
pub struct State { | |||||
pub resolution: (u32, u32), | |||||
pub close_requested: bool, | |||||
} |
@@ -1,3 +1,3 @@ | |||||
mod state; | |||||
mod state_update; | |||||
pub use state::{State, StateUpdate}; | |||||
pub use state_update::StateUpdate; |
@@ -1,31 +1,22 @@ | |||||
use shrev::{EventChannel, ReaderId}; | use shrev::{EventChannel, ReaderId}; | ||||
use specs::{ReadExpect, System, World, Write}; | use specs::{ReadExpect, System, World, Write}; | ||||
use super::super::misc::events::WindowEvent; | |||||
use crate::Error; | |||||
/* State */ | |||||
#[derive(Default)] | |||||
pub struct State { | |||||
pub close_requested: bool, | |||||
pub window_width: u32, | |||||
pub window_height: u32, | |||||
} | |||||
/* StateUpdate*/ | |||||
use super::super::{ | |||||
misc::{WindowEvent, WorldHelper}, | |||||
resources::State, | |||||
}; | |||||
pub struct StateUpdate { | pub struct StateUpdate { | ||||
window_events_id: ReaderId<WindowEvent>, | window_events_id: ReaderId<WindowEvent>, | ||||
} | } | ||||
impl StateUpdate { | impl StateUpdate { | ||||
pub fn new(world: &mut World) -> Self { | |||||
let window_events_id = world | |||||
.fetch_mut::<EventChannel<WindowEvent>>() | |||||
.register_reader(); | |||||
pub fn new(world: &mut World) -> Result<Self, Error> { | |||||
let window_events_id = world.register_event_reader::<WindowEvent>()?; | |||||
Self { window_events_id } | |||||
Ok(Self { window_events_id }) | |||||
} | } | ||||
} | } | ||||
@@ -37,8 +28,7 @@ impl<'a> System<'a> for StateUpdate { | |||||
for event in events { | for event in events { | ||||
match event { | match event { | ||||
WindowEvent::Resize(w, h) => { | WindowEvent::Resize(w, h) => { | ||||
state.window_width = *w; | |||||
state.window_height = *h; | |||||
state.resolution = (*w, *h); | |||||
} | } | ||||
WindowEvent::Close => { | WindowEvent::Close => { | ||||
state.close_requested = true; | state.close_requested = true; |
@@ -30,6 +30,9 @@ pub enum Error { | |||||
#[error("Invalid Font: {0}")] | #[error("Invalid Font: {0}")] | ||||
InvalidFont(InvalidFont), | InvalidFont(InvalidFont), | ||||
#[error("Resource is not registered: {0}!")] | |||||
ResourceNotRegistered(&'static str), | |||||
#[error("Unable to create OpenGL context!")] | #[error("Unable to create OpenGL context!")] | ||||
CreateContext, | CreateContext, | ||||
@@ -1,15 +1,28 @@ | |||||
use specs::World; | |||||
pub mod resources; | |||||
pub mod systems; | |||||
pub struct Server {} | |||||
use specs::{Dispatcher, DispatcherBuilder, World}; | |||||
impl Server { | |||||
use resources::Global; | |||||
use systems::Process; | |||||
pub struct Server<'a, 'b> { | |||||
dispatcher: Dispatcher<'a, 'b>, | |||||
} | |||||
impl<'a, 'b> Server<'a, 'b> { | |||||
pub fn new(world: &mut World) -> Self { | pub fn new(world: &mut World) -> Self { | ||||
let _world = world; | |||||
world.insert(Global::default()); | |||||
let mut dispatcher = DispatcherBuilder::new() | |||||
.with(Process::default(), "process", &[]) | |||||
.build(); | |||||
dispatcher.setup(world); | |||||
Self {} | |||||
Self { dispatcher } | |||||
} | } | ||||
pub fn process(&mut self, world: &World) { | pub fn process(&mut self, world: &World) { | ||||
let _world = world; | |||||
self.dispatcher.dispatch(world); | |||||
} | } | ||||
} | } |
@@ -0,0 +1,5 @@ | |||||
#[derive(Default)] | |||||
pub struct Global { | |||||
pub fps: usize, | |||||
pub delta: f32, | |||||
} |
@@ -0,0 +1,3 @@ | |||||
mod global; | |||||
pub use global::Global; |
@@ -0,0 +1,3 @@ | |||||
mod process; | |||||
pub use process::Process; |
@@ -0,0 +1,48 @@ | |||||
#![allow(dead_code)] | |||||
use std::mem::take; | |||||
use std::time::Instant; | |||||
use specs::{System, Write}; | |||||
use super::super::resources::Global; | |||||
pub struct Process { | |||||
last_frame: Instant, | |||||
time: f32, | |||||
count: usize, | |||||
} | |||||
impl Default for Process { | |||||
fn default() -> Self { | |||||
Self { | |||||
last_frame: Instant::now(), | |||||
time: 0.0, | |||||
count: 0, | |||||
} | |||||
} | |||||
} | |||||
impl<'a> System<'a> for Process { | |||||
type SystemData = Write<'a, Global>; | |||||
fn run(&mut self, mut global: Self::SystemData) { | |||||
let now = Instant::now(); | |||||
global.delta = (now - self.last_frame).as_secs_f32(); | |||||
self.last_frame = now; | |||||
self.time += global.delta; | |||||
self.count += 1; | |||||
if self.time >= 2.0 { | |||||
self.time = 0.0; | |||||
self.count = 0; | |||||
global.fps = 0; | |||||
} else if self.time >= 1.0 { | |||||
self.time -= 1.0; | |||||
global.fps = take(&mut self.count); | |||||
} | |||||
} | |||||
} |