@@ -1,5 +1,15 @@ | |||
# This file is automatically @generated by Cargo. | |||
# It is not intended for manual editing. | |||
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"ab_glyph_rasterizer", | |||
"owned_ttf_parser 0.8.0", | |||
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@@ -709,6 +728,45 @@ dependencies = [ | |||
"gl_generator", | |||
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"ab_glyph", | |||
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"crossbeam-deque", | |||
"linked-hash-map", | |||
"rayon", | |||
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[[package]] | |||
name = "hashbrown" | |||
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@@ -827,6 +885,12 @@ dependencies = [ | |||
"winapi 0.3.9", | |||
] | |||
[[package]] | |||
name = "linked-hash-map" | |||
version = "0.5.3" | |||
source = "registry+https://github.com/rust-lang/crates.io-index" | |||
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[[package]] | |||
name = "lock_api" | |||
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@@ -1041,6 +1105,15 @@ dependencies = [ | |||
"version_check", | |||
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[[package]] | |||
name = "num-traits" | |||
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source = "registry+https://github.com/rust-lang/crates.io-index" | |||
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dependencies = [ | |||
"autocfg", | |||
] | |||
[[package]] | |||
name = "num_cpus" | |||
version = "1.13.0" | |||
@@ -1088,6 +1161,24 @@ version = "1.5.2" | |||
source = "registry+https://github.com/rust-lang/crates.io-index" | |||
checksum = "13bd41f508810a131401606d54ac32a467c97172d74ba7662562ebba5ad07fa0" | |||
[[package]] | |||
name = "ordered-float" | |||
version = "1.1.0" | |||
source = "registry+https://github.com/rust-lang/crates.io-index" | |||
checksum = "3741934be594d77de1c8461ebcbbe866f585ea616a9753aa78f2bdc69f0e4579" | |||
dependencies = [ | |||
"num-traits", | |||
] | |||
[[package]] | |||
name = "ordered-float" | |||
version = "2.0.0" | |||
source = "registry+https://github.com/rust-lang/crates.io-index" | |||
checksum = "9fe9037165d7023b1228bc4ae9a2fa1a2b0095eca6c2998c624723dfd01314a5" | |||
dependencies = [ | |||
"num-traits", | |||
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[[package]] | |||
name = "osmesa-sys" | |||
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@@ -1103,7 +1194,16 @@ version = "0.6.0" | |||
source = "registry+https://github.com/rust-lang/crates.io-index" | |||
checksum = "9f923fb806c46266c02ab4a5b239735c144bdeda724a50ed058e5226f594cde3" | |||
dependencies = [ | |||
"ttf-parser", | |||
"ttf-parser 0.6.2", | |||
] | |||
[[package]] | |||
name = "owned_ttf_parser" | |||
version = "0.8.0" | |||
source = "registry+https://github.com/rust-lang/crates.io-index" | |||
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dependencies = [ | |||
"ttf-parser 0.8.3", | |||
] | |||
[[package]] | |||
@@ -1320,6 +1420,12 @@ version = "0.6.21" | |||
source = "registry+https://github.com/rust-lang/crates.io-index" | |||
checksum = "3b181ba2dcf07aaccad5448e8ead58db5b742cf85dfe035e2227f137a539a189" | |||
[[package]] | |||
name = "rustc-hash" | |||
version = "1.1.0" | |||
source = "registry+https://github.com/rust-lang/crates.io-index" | |||
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[[package]] | |||
name = "rusttype" | |||
version = "0.9.2" | |||
@@ -1327,7 +1433,7 @@ source = "registry+https://github.com/rust-lang/crates.io-index" | |||
checksum = "dc7c727aded0be18c5b80c1640eae0ac8e396abf6fa8477d96cb37d18ee5ec59" | |||
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"ab_glyph_rasterizer", | |||
"owned_ttf_parser", | |||
"owned_ttf_parser 0.6.0", | |||
] | |||
[[package]] | |||
@@ -1428,8 +1534,10 @@ dependencies = [ | |||
"gl", | |||
"glc", | |||
"glutin", | |||
"glyph_brush", | |||
"log", | |||
"num_cpus", | |||
"ordered-float 2.0.0", | |||
"rand", | |||
"shrev", | |||
"specs", | |||
@@ -1455,6 +1563,12 @@ dependencies = [ | |||
"tuple_utils", | |||
] | |||
[[package]] | |||
name = "static_assertions" | |||
version = "1.1.0" | |||
source = "registry+https://github.com/rust-lang/crates.io-index" | |||
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[[package]] | |||
name = "strsim" | |||
version = "0.9.3" | |||
@@ -1535,12 +1649,29 @@ version = "0.6.2" | |||
source = "registry+https://github.com/rust-lang/crates.io-index" | |||
checksum = "3e5d7cd7ab3e47dda6e56542f4bbf3824c15234958c6e1bd6aaa347e93499fdc" | |||
[[package]] | |||
name = "ttf-parser" | |||
version = "0.8.3" | |||
source = "registry+https://github.com/rust-lang/crates.io-index" | |||
checksum = "7622061403fd00f0820df288e5a580e87d3ce15a1c4313c59fd1ffb77129903f" | |||
[[package]] | |||
name = "tuple_utils" | |||
version = "0.3.0" | |||
source = "registry+https://github.com/rust-lang/crates.io-index" | |||
checksum = "44834418e2c5b16f47bedf35c28e148db099187dd5feee6367fb2525863af4f1" | |||
[[package]] | |||
name = "twox-hash" | |||
version = "1.6.0" | |||
source = "registry+https://github.com/rust-lang/crates.io-index" | |||
checksum = "04f8ab788026715fa63b31960869617cba39117e520eb415b0139543e325ab59" | |||
dependencies = [ | |||
"cfg-if 0.1.10", | |||
"rand", | |||
"static_assertions", | |||
] | |||
[[package]] | |||
name = "tynm" | |||
version = "0.1.6" | |||
@@ -1793,6 +1924,12 @@ version = "2.2.0" | |||
source = "registry+https://github.com/rust-lang/crates.io-index" | |||
checksum = "d089681aa106a86fade1b0128fb5daf07d5867a509ab036d99988dec80429a57" | |||
[[package]] | |||
name = "xi-unicode" | |||
version = "0.3.0" | |||
source = "registry+https://github.com/rust-lang/crates.io-index" | |||
checksum = "a67300977d3dc3f8034dae89778f502b6ba20b269527b3223ba59c0cf393bb8a" | |||
[[package]] | |||
name = "xml-rs" | |||
version = "0.8.3" | |||
@@ -24,9 +24,12 @@ pub enum Error { | |||
#[error("Error while linking shader program: {0}")] | |||
ShaderLink(String), | |||
#[error("Vertex Array Index is already in use: {0}!")] | |||
#[error("Vertex Array: Index is already in use: {0}!")] | |||
VertexArrayIndexAlreadyInUse(gl::GLuint), | |||
#[error("Vertex Array: Expected pointer!")] | |||
VertexArrayExpectedPointer, | |||
#[error("Invalid Parameter!")] | |||
InvalidParameter, | |||
@@ -419,6 +419,54 @@ where | |||
} | |||
} | |||
impl<T> Matrix4<T> | |||
where | |||
T: Element<AsFloat = T>, | |||
{ | |||
#[inline] | |||
pub fn ortho(left: T, right: T, bottom: T, top: T, near: T, far: T) -> Self { | |||
let one = T::one(); | |||
let two = one + one; | |||
let zero = T::zero(); | |||
Matrix4::new( | |||
Vector4::new(two / (right - left), zero, zero, zero), | |||
Vector4::new(zero, two / (top - bottom), zero, zero), | |||
Vector4::new(zero, zero, -zero / (far - near), zero), | |||
Vector4::new( | |||
-(right + left) / (right - left), | |||
-(top + bottom) / (top - bottom), | |||
-(far + near) / (far - near), | |||
one, | |||
), | |||
) | |||
} | |||
#[inline] | |||
pub fn perspective(fov: Angle<T>, ratio: T, near: T, far: T) -> Self { | |||
let one = T::one(); | |||
let two = one + one; | |||
let zero = T::zero(); | |||
let top = near * fov.into_rad().into_inner().tan(); | |||
let bottom = -top; | |||
let right = ratio * top; | |||
let left = -right; | |||
Matrix4::new( | |||
Vector4::new(two * near / (right - left), zero, zero, zero), | |||
Vector4::new(zero, two * near / (top - bottom), zero, zero), | |||
Vector4::new( | |||
(right + left) / (right - left), | |||
(top + bottom) / (top - bottom), | |||
-(far + near) / (far - near), | |||
-one, | |||
), | |||
Vector4::new(zero, zero, -two * far * near / (far - near), zero), | |||
) | |||
} | |||
} | |||
impl<T> Mul<Matrix4<T>> for Matrix4<T> | |||
where | |||
T: Element, | |||
@@ -38,6 +38,10 @@ impl Texture { | |||
}) | |||
} | |||
pub fn id(&self) -> gl::GLuint { | |||
self.id | |||
} | |||
pub fn upload(&mut self, data: &Data, generate_mipmap: bool) -> Result<(), Error> { | |||
let info = data.format.info(); | |||
@@ -494,6 +494,7 @@ pub trait Element: | |||
fn sin(self) -> Self; | |||
fn cos(self) -> Self; | |||
fn sqrt(self) -> Self; | |||
fn tan(self) -> Self::AsFloat; | |||
fn acos(self) -> Self::AsFloat; | |||
fn atan(self) -> Self::AsFloat; | |||
fn atan2(a: Self, b: Self) -> Self::AsFloat; | |||
@@ -530,6 +531,11 @@ impl Element for gl::GLfloat { | |||
f32::sqrt(self) | |||
} | |||
#[inline] | |||
fn tan(self) -> Self::AsFloat { | |||
f32::tan(self) | |||
} | |||
#[inline] | |||
fn acos(self) -> Self::AsFloat { | |||
f32::acos(self) | |||
@@ -589,6 +595,11 @@ impl Element for gl::GLdouble { | |||
f64::sqrt(self) | |||
} | |||
#[inline] | |||
fn tan(self) -> Self::AsFloat { | |||
f64::tan(self) | |||
} | |||
#[inline] | |||
fn acos(self) -> Self::AsFloat { | |||
f64::acos(self) | |||
@@ -648,6 +659,11 @@ impl Element for gl::GLint { | |||
f64::sqrt(self as f64) as i32 | |||
} | |||
#[inline] | |||
fn tan(self) -> Self::AsFloat { | |||
f32::tan(self as f32) | |||
} | |||
#[inline] | |||
fn acos(self) -> Self::AsFloat { | |||
f32::acos(self as f32) | |||
@@ -77,8 +77,9 @@ impl Builder { | |||
let guard = BindGuard::new(&binding.buffer); | |||
for pointer in binding.pointers { | |||
Error::checked(|| gl::enable_vertex_attrib_array(pointer.index))?; | |||
Error::checked(|| { | |||
gl::enable_vertex_attrib_array(pointer.index); | |||
gl::vertex_attrib_pointer( | |||
pointer.index, | |||
pointer.size, | |||
@@ -92,6 +93,10 @@ impl Builder { | |||
pointer.offset as *const _, | |||
) | |||
})?; | |||
if let Some(divisor) = pointer.divisor { | |||
Error::checked(|| gl::vertex_attrib_divisor(pointer.index, divisor))?; | |||
} | |||
} | |||
drop(guard); | |||
@@ -142,6 +147,7 @@ impl BindingBuilder { | |||
normalize, | |||
stride, | |||
offset, | |||
divisor: None, | |||
}; | |||
self.builder | |||
@@ -154,6 +160,18 @@ impl BindingBuilder { | |||
Ok(self) | |||
} | |||
pub fn vertex_attrib_divisor(mut self, divisor: gl::GLuint) -> Result<Self, Error> { | |||
let binding = self.builder.bindings.last_mut().unwrap(); | |||
let pointer = binding | |||
.pointers | |||
.last_mut() | |||
.ok_or(Error::VertexArrayExpectedPointer)?; | |||
pointer.divisor = Some(divisor); | |||
Ok(self) | |||
} | |||
pub fn build(self) -> Result<VertexArray, Error> { | |||
self.builder.build() | |||
} | |||
@@ -214,4 +232,5 @@ struct Pointer { | |||
normalize: bool, | |||
stride: gl::GLsizei, | |||
offset: gl::GLsizei, | |||
divisor: Option<gl::GLuint>, | |||
} |
@@ -10,8 +10,10 @@ futures = "0.3" | |||
gl = { version = "0.1", features = [ "use_log_crate" ] } | |||
glc = "0.1" | |||
glutin = "0.25" | |||
glyph_brush = "0.7" | |||
log = { version = "0.4", features = [ "max_level_trace", "release_max_level_warn" ] } | |||
num_cpus = "1.13" | |||
ordered-float = "2.0" | |||
rand = "0.7" | |||
shrev = "1.1" | |||
specs = "0.16" | |||
@@ -3,7 +3,8 @@ | |||
in vec4 gl_FragCoord; | |||
layout (std140, binding = 0) uniform Camera { | |||
mat4 projection; | |||
mat4 proj_world; | |||
mat4 proj_ui; | |||
mat4 view; | |||
} camera; | |||
@@ -3,7 +3,8 @@ | |||
layout (location = 0) in vec3 position; | |||
layout (std140, binding = 0) uniform Camera { | |||
mat4 projection; | |||
mat4 proj_world; | |||
mat4 proj_ui; | |||
mat4 view; | |||
} camera; | |||
@@ -15,5 +16,5 @@ out FragmentData { | |||
void main() { | |||
data.tex_coords = position.xy + vec2(0.5); | |||
gl_Position = camera.projection * camera.view * model * vec4(position, 1.0); | |||
gl_Position = camera.proj_world * camera.view * model * vec4(position, 1.0); | |||
} |
@@ -0,0 +1,20 @@ | |||
#version 450 core | |||
in FragmentData { | |||
vec2 tex_coord; | |||
vec4 color; | |||
} data; | |||
uniform sampler2D tex; | |||
out vec4 color; | |||
void main() { | |||
float alpha = texture(tex, data.tex_coord).r; | |||
if (alpha <= 0.0) { | |||
discard; | |||
} | |||
color = data.color * vec4(1.0, 1.0, 1.0, alpha); | |||
} |
@@ -0,0 +1,52 @@ | |||
#version 450 core | |||
layout (location = 0) in vec2 pos_min; | |||
layout (location = 1) in vec2 pos_max; | |||
layout (location = 2) in vec2 tex_min; | |||
layout (location = 3) in vec2 tex_max; | |||
layout (location = 4) in vec4 color; | |||
layout (std140, binding = 0) uniform Camera { | |||
mat4 proj_world; | |||
mat4 proj_ui; | |||
mat4 view; | |||
} camera; | |||
layout (location = 1) uniform mat4 model; | |||
out FragmentData { | |||
vec2 tex_coord; | |||
vec4 color; | |||
} data; | |||
void main() { | |||
vec2 position = vec2(0.0); | |||
vec2 tex_coord = vec2(0.0); | |||
switch (gl_VertexID) { | |||
case 0: | |||
position = vec2(pos_min.x, pos_max.y); | |||
tex_coord = vec2(tex_min.x, tex_max.y); | |||
break; | |||
case 1: | |||
position = vec2(pos_min.x, pos_min.y); | |||
tex_coord = vec2(tex_min.x, tex_min.y); | |||
break; | |||
case 2: | |||
position = vec2(pos_max.x, pos_max.y); | |||
tex_coord = vec2(tex_max.x, tex_max.y); | |||
break; | |||
case 3: | |||
position = vec2(pos_max.x, pos_min.y); | |||
tex_coord = vec2(tex_max.x, tex_min.y); | |||
break; | |||
} | |||
gl_Position = camera.proj_ui * vec4(position, 0.0, 1.0); | |||
data.tex_coord = tex_coord; | |||
data.color = color; | |||
} |
@@ -3,8 +3,7 @@ | |||
use glc::{ | |||
array_buffer::{ArrayBuffer, Target, Usage}, | |||
error::Error, | |||
matrix::{Angle, Matrix4f}, | |||
vector::Vector4f, | |||
matrix::Matrix4f, | |||
}; | |||
pub struct Camera { | |||
@@ -17,7 +16,8 @@ impl Camera { | |||
buffer.buffer_data( | |||
Usage::StaticDraw, | |||
&[Data { | |||
projection: Matrix4f::identity(), | |||
proj_world: Matrix4f::identity(), | |||
proj_ui: Matrix4f::identity(), | |||
view: Matrix4f::identity(), | |||
}], | |||
)?; | |||
@@ -25,94 +25,15 @@ impl Camera { | |||
Ok(Self { buffer }) | |||
} | |||
pub fn ortho( | |||
&mut self, | |||
left: f32, | |||
right: f32, | |||
bottom: f32, | |||
top: f32, | |||
near: f32, | |||
far: f32, | |||
) -> Result<(), Error> { | |||
pub fn resize(&mut self, w: f32, h: f32) -> Result<(), Error> { | |||
let mut data = self.buffer.map_mut::<Data>(true)?; | |||
data[0].projection = Matrix4f::new( | |||
Vector4f::new(2.0 / (right - left), 0.0, 0.0, 0.0), | |||
Vector4f::new(0.0, 2.0 / (top - bottom), 0.0, 0.0), | |||
Vector4f::new(0.0, 0.0, -2.0 / (far - near), 0.0), | |||
Vector4f::new( | |||
-(right + left) / (right - left), | |||
-(top + bottom) / (top - bottom), | |||
-(far + near) / (far - near), | |||
1.0, | |||
), | |||
); | |||
Ok(()) | |||
} | |||
pub fn perspective( | |||
&mut self, | |||
fov: Angle<f32>, | |||
ratio: f32, | |||
near: f32, | |||
far: f32, | |||
) -> Result<(), Error> { | |||
let top = near * fov.into_rad().into_inner().tan(); | |||
let bottom = -top; | |||
let right = ratio * top; | |||
let left = -right; | |||
let mut data = self.buffer.map_mut::<Data>(true)?; | |||
data[0].projection = Matrix4f::new( | |||
Vector4f::new(2.0 * near / (right - left), 0.0, 0.0, 0.0), | |||
Vector4f::new(0.0, 2.0 * near / (top - bottom), 0.0, 0.0), | |||
Vector4f::new( | |||
(right + left) / (right - left), | |||
(top + bottom) / (top - bottom), | |||
-(far + near) / (far - near), | |||
-1.0, | |||
), | |||
Vector4f::new(0.0, 0.0, -2.0 * far * near / (far - near), 0.0), | |||
); | |||
Ok(()) | |||
} | |||
pub fn set_projection(&mut self, m: Matrix4f) -> Result<(), Error> { | |||
let mut data = self.buffer.map_mut::<Data>(false)?; | |||
data[0].projection = m; | |||
data[0].proj_world = Matrix4f::ortho(-w / 2.0, w / 2.0, -h / 2.0, h / 2.0, -100.0, 100.0); | |||
data[0].proj_ui = Matrix4f::ortho(0.0, w, h, 0.0, -100.0, 100.0); | |||
Ok(()) | |||
} | |||
pub fn set_view(&mut self, m: Matrix4f) -> Result<(), Error> { | |||
let mut data = self.buffer.map_mut::<Data>(false)?; | |||
data[0].view = m; | |||
Ok(()) | |||
} | |||
pub fn update_view(&mut self, m: Matrix4f) -> Result<(), Error> { | |||
let mut data = self.buffer.map_mut::<Data>(false)?; | |||
data[0].view = data[0].view * m; | |||
Ok(()) | |||
} | |||
pub fn projection(&self) -> Result<Matrix4f, Error> { | |||
let data = self.buffer.map::<Data>()?; | |||
let ret = data[0].view; | |||
Ok(ret) | |||
} | |||
pub fn view(&self) -> Result<Matrix4f, Error> { | |||
let data = self.buffer.map::<Data>()?; | |||
let ret = data[0].view; | |||
Ok(ret) | |||
} | |||
pub fn bind(&self, index: gl::GLuint) -> Result<(), Error> { | |||
Error::checked(|| self.buffer.bind_buffer_base(index)) | |||
} | |||
@@ -120,6 +41,7 @@ impl Camera { | |||
#[repr(C, packed)] | |||
struct Data { | |||
projection: Matrix4f, | |||
proj_world: Matrix4f, | |||
proj_ui: Matrix4f, | |||
view: Matrix4f, | |||
} |
@@ -9,9 +9,14 @@ pub struct FrameCounter { | |||
count: usize, | |||
fps: usize, | |||
delta: f32, | |||
updated: bool, | |||
} | |||
impl FrameCounter { | |||
pub fn updated(&self) -> bool { | |||
self.updated | |||
} | |||
#[inline] | |||
pub fn fps(&self) -> usize { | |||
self.fps | |||
@@ -31,7 +36,7 @@ impl FrameCounter { | |||
self.time += self.delta; | |||
self.count += 1; | |||
if self.time >= 2.0 { | |||
self.updated = if self.time >= 2.0 { | |||
self.time = 0.0; | |||
self.fps = 0; | |||
self.count = 0; | |||
@@ -44,7 +49,9 @@ impl FrameCounter { | |||
true | |||
} else { | |||
false | |||
} | |||
}; | |||
self.updated | |||
} | |||
} | |||
@@ -56,6 +63,7 @@ impl Default for FrameCounter { | |||
count: 0, | |||
fps: 0, | |||
delta: 0.0, | |||
updated: false, | |||
} | |||
} | |||
} |
@@ -2,6 +2,7 @@ pub mod camera; | |||
pub mod events; | |||
pub mod frame_counter; | |||
pub mod geometry; | |||
pub mod text; | |||
pub mod vfs; | |||
pub mod window; | |||
@@ -0,0 +1,643 @@ | |||
#![allow(dead_code)] | |||
use std::cell::RefCell; | |||
use std::cmp::PartialEq; | |||
use std::collections::HashMap; | |||
use std::fmt::Display; | |||
use std::hash::{Hash, Hasher}; | |||
use std::mem::size_of; | |||
use std::ptr::null; | |||
use std::rc::{Rc, Weak}; | |||
use glc::{ | |||
array_buffer::{ArrayBuffer, Target, Usage}, | |||
error::Error as GlcError, | |||
misc::BindGuard, | |||
shader::{Program, Type}, | |||
texture::{FilterMag, FilterMin, Target as TextureTarget, Texture, Wrap}, | |||
vector::{Vector2f, Vector4f}, | |||
vertex_array::{DataType, VertexArray}, | |||
}; | |||
use glyph_brush::{ | |||
ab_glyph::{FontArc, FontVec}, | |||
BrushAction, BrushError, FontId, GlyphBrush, GlyphBrushBuilder, GlyphVertex, OwnedSection, | |||
OwnedText, Rectangle, | |||
}; | |||
use log::warn; | |||
use ordered_float::OrderedFloat; | |||
use crate::Error; | |||
use super::{load_program, vfs::Vfs}; | |||
/* TextManager */ | |||
#[derive(Clone)] | |||
pub struct TextManager(Rc<RefCell<TextManagerInner>>); | |||
struct TextManagerInner { | |||
vfs: Vfs, | |||
program: Rc<Program>, | |||
fonts: HashMap<String, FontArc>, | |||
} | |||
impl TextManager { | |||
pub fn new(vfs: &Vfs) -> Result<Self, Error> { | |||
let vfs = vfs.clone(); | |||
let program = load_program( | |||
&vfs, | |||
vec![ | |||
(Type::Vertex, "resources/shader/text.vert"), | |||
(Type::Fragment, "resources/shader/text.frag"), | |||
], | |||
)?; | |||
let program = Rc::new(program); | |||
Ok(Self(Rc::new(RefCell::new(TextManagerInner { | |||
vfs, | |||
program, | |||
fonts: HashMap::new(), | |||
})))) | |||
} | |||
pub fn create_cache(&self) -> Result<TextCache, Error> { | |||
TextCache::new(self) | |||
} | |||
pub fn font_by_name(&self, name: &str) -> Result<FontArc, Error> { | |||
if let Some(font) = self.0.borrow().fonts.get(name) { | |||
return Ok(font.clone()); | |||
} | |||
let path = format!("resources/fonts/{}", name); | |||
self.font_by_path(&path) | |||
} | |||
pub fn font_by_path(&self, path: &str) -> Result<FontArc, Error> { | |||
if let Some(font) = self.0.borrow().fonts.get(path) { | |||
return Ok(font.clone()); | |||
} | |||
let path = self.0.borrow().vfs.join(path)?; | |||
let mut data = Vec::new(); | |||
path.open_file()?.read_to_end(&mut data)?; | |||
let font = FontVec::try_from_vec(data)?; | |||
let font = FontArc::new(font); | |||
{ | |||
let mut this = self.0.borrow_mut(); | |||
this.fonts.insert(path.filename(), font.clone()); | |||
this.fonts.insert(path.as_str().to_owned(), font.clone()); | |||
} | |||
Ok(font) | |||
} | |||
} | |||
/* TextCache */ | |||
#[derive(Clone)] | |||
pub struct TextCache(Rc<RefCell<TextCacheInner>>); | |||
pub struct TextCacheInner { | |||
manager: TextManager, | |||
fonts: HashMap<String, FontId>, | |||
glyphs: Option<GlyphBrush<Vertex, Extra>>, | |||
texture: Rc<RefCell<Texture>>, | |||
texts: HashMap<usize, Weak<RefCell<TextInner>>>, | |||
text_ids: Vec<usize>, | |||
next_text_id: usize, | |||
} | |||
impl TextCache { | |||
fn new(manager: &TextManager) -> Result<Self, Error> { | |||
let mut texture = Texture::new(TextureTarget::Texture2D)?; | |||
texture.set_filter(FilterMin::Linear, FilterMag::Linear)?; | |||
texture.set_wrap(Wrap::ClampToEdge, Wrap::ClampToEdge, Wrap::ClampToEdge)?; | |||
Ok(Self(Rc::new(RefCell::new(TextCacheInner { | |||
manager: manager.clone(), | |||
fonts: HashMap::new(), | |||
glyphs: None, | |||
texture: Rc::new(RefCell::new(texture)), | |||
texts: HashMap::new(), | |||
text_ids: Vec::new(), | |||
next_text_id: 0, | |||
})))) | |||
} | |||
pub fn new_text(&self) -> TextBuilder { | |||
TextBuilder::new(self) | |||
} | |||
fn font_by_name(&self, name: &str) -> Result<FontId, Error> { | |||
let mut inner = self.0.borrow_mut(); | |||
if let Some(id) = inner.fonts.get(name) { | |||
return Ok(*id); | |||
} | |||
let font = inner.manager.font_by_name(name)?; | |||
inner.add_font(font) | |||
} | |||
fn font_by_path(&self, path: &str) -> Result<FontId, Error> { | |||
let mut inner = self.0.borrow_mut(); | |||
if let Some(id) = inner.fonts.get(path) { | |||
return Ok(*id); | |||
} | |||
let font = inner.manager.font_by_path(path)?; | |||
inner.add_font(font) | |||
} | |||
fn next_text_id(&self) -> usize { | |||
let mut inner = self.0.borrow_mut(); | |||
if let Some(id) = inner.text_ids.pop() { | |||
return id; | |||
} | |||
let ret = inner.next_text_id; | |||
inner.next_text_id += 1; | |||
ret | |||
} | |||
fn add_text(&self, text: Weak<RefCell<TextInner>>) -> Result<(), Error> { | |||
let text_id = self.next_text_id(); | |||
for section in &mut text.upgrade().unwrap().borrow_mut().sections { | |||
for t in &mut section.text { | |||
t.extra.text_id = text_id; | |||
} | |||
} | |||
self.0.borrow_mut().texts.insert(text_id, text); | |||
self.update() | |||
} | |||
fn update(&self) -> Result<(), Error> { | |||
let mut inner = self.0.borrow_mut(); | |||
let inner = &mut *inner; | |||
/* remove droped texts */ | |||
let texts = &mut inner.texts; | |||
let text_ids = &mut inner.text_ids; | |||
texts.retain(|id, t| { | |||
if t.strong_count() > 0 { | |||
true | |||
} else { | |||
text_ids.push(*id); | |||
false | |||
} | |||
}); | |||
/* add sections to glyph queue */ | |||
let glyphs = inner.glyphs.as_mut().unwrap(); | |||
for text in texts.values_mut() { | |||
for section in text.upgrade().unwrap().borrow_mut().sections.iter_mut() { | |||
glyphs.queue(section.to_borrowed()); | |||
} | |||
} | |||
/* process glyph queue */ | |||
let action = loop { | |||
let glyphs = inner.glyphs.as_mut().unwrap(); | |||
let texture = inner.texture.borrow(); | |||
let ret = glyphs.process_queued( | |||
move |rect, data| update_texture(&*texture, rect, data), | |||
create_vertex, | |||
); | |||
match ret { | |||
Ok(action) => break action, | |||
Err(BrushError::TextureTooSmall { suggested, .. }) => { | |||
let new_size = glyphs.texture_dimensions(); | |||
let new_size = resize_texture(suggested, Some(new_size))?; | |||
glyphs.resize_texture(new_size.0, new_size.1); | |||
} | |||
} | |||
}; | |||
// upate vertex data | |||
if let BrushAction::Draw(vertices) = action { | |||
let mut map = Vec::<Vec<VertexData>>::new(); | |||
map.resize_with(inner.next_text_id, Default::default); | |||
for vertex in vertices { | |||
map[vertex.text_id].push(vertex.data); | |||
} | |||
for (text_id, data) in map.into_iter().enumerate() { | |||
if data.is_empty() { | |||
continue; | |||
} | |||
inner | |||
.texts | |||
.get(&text_id) | |||
.unwrap() | |||
.upgrade() | |||
.unwrap() | |||
.borrow_mut() | |||
.update(data)?; | |||
} | |||
} | |||
Ok(()) | |||
} | |||
} | |||
impl TextCacheInner { | |||
fn add_font(&mut self, font: FontArc) -> Result<FontId, Error> { | |||
let (id, size) = match self.glyphs.as_mut() { | |||
Some(glyphs) => (glyphs.add_font(font), None), | |||
None => { | |||
let glyphs = GlyphBrushBuilder::using_font(font) | |||
.draw_cache_position_tolerance(2.0) | |||
.build(); | |||
let size = glyphs.texture_dimensions(); | |||
self.glyphs = Some(glyphs); | |||
(FontId(0), Some(size)) | |||
} | |||
}; | |||
if let Some(size) = size { | |||
let texture = self.texture.borrow(); | |||
let _guard = BindGuard::new(&*texture); | |||
let new_size = resize_texture(size, None)?; | |||
self.glyphs | |||
.as_mut() | |||
.unwrap() | |||
.resize_texture(new_size.0, new_size.1); | |||
} | |||
Ok(id) | |||
} | |||
} | |||
fn resize_texture(new_size: (u32, u32), cur_size: Option<(u32, u32)>) -> Result<(u32, u32), Error> { | |||
let mut max_size = 0; | |||
gl::get_integer_v(gl::MAX_TEXTURE_SIZE, &mut max_size); | |||
let max_size = max_size as u32; | |||
let (w, h) = if let Some(cur_size) = cur_size { | |||
if (new_size.0 > max_size || new_size.1 > max_size) | |||
&& (cur_size.0 < max_size || cur_size.1 < max_size) | |||
{ | |||
(max_size, max_size) | |||
} else { | |||
new_size | |||
} | |||
} else { | |||
new_size | |||
}; | |||
GlcError::checked(|| { | |||
gl::tex_image_2d( | |||
gl::TEXTURE_2D, | |||
0, | |||
gl::RED as _, | |||
w as _, | |||
h as _, | |||
0, | |||
gl::RED, | |||
gl::UNSIGNED_BYTE, | |||
null(), | |||
) | |||
})?; | |||
Ok(new_size) | |||
} | |||
fn update_texture(texture: &Texture, rect: Rectangle<u32>, data: &[u8]) { | |||
let ret = GlcError::checked(|| { | |||
gl::texture_sub_image_2d( | |||
texture.id(), | |||
0, | |||
rect.min[0] as _, | |||
rect.min[1] as _, | |||
rect.width() as _, | |||
rect.height() as _, | |||
gl::RED, | |||
gl::UNSIGNED_BYTE, | |||
data.as_ptr() as _, | |||
) | |||
}); | |||
if let Err(err) = ret { | |||
warn!("Unable to update text texture: {}", err); | |||
} | |||
} | |||
fn create_vertex(data: GlyphVertex<Extra>) -> Vertex { | |||
let pos_min = Vector2f::new(data.pixel_coords.min.x, data.pixel_coords.min.y); | |||
let pos_max = Vector2f::new(data.pixel_coords.max.x, data.pixel_coords.max.y); | |||
let tex_min = Vector2f::new(data.tex_coords.min.x, data.tex_coords.min.y); | |||
let tex_max = Vector2f::new(data.tex_coords.max.x, data.tex_coords.max.y); | |||
Vertex { | |||
text_id: data.extra.text_id, | |||
data: VertexData { | |||
pos_min, | |||
pos_max, | |||
tex_min, | |||
tex_max, | |||
color: data.extra.color, | |||
}, | |||
} | |||
} | |||
/* TextBuilder */ | |||
pub struct TextBuilder { | |||
cache: TextCache, | |||
items: Vec<BuilderItem>, | |||
} | |||
enum BuilderItem { | |||
Position(f32, f32), | |||
FontName(String), | |||
FontPath(String), | |||
Color(Vector4f), | |||
Text(String), | |||
Scale(f32), | |||
} | |||
impl TextBuilder { | |||
fn new(cache: &TextCache) -> Self { | |||
Self { | |||
cache: cache.clone(), | |||
items: Vec::new(), | |||
} | |||
} | |||
pub fn build(self) -> Result<Text, Error> { | |||
let mut sections = Vec::<OwnedSection<Extra>>::new(); | |||
let mut scale = 20.0; | |||
let mut font_id = None; | |||
let mut color = Vector4f::new(0.0, 0.0, 0.0, 1.0); | |||
let mut position = None; | |||
for item in self.items { | |||
match item { | |||
BuilderItem::Text(text) => { | |||
let font_id = font_id.ok_or(Error::FontNotSet)?; | |||
let text = OwnedText::new(text) | |||
.with_extra(Extra { text_id: 0, color }) | |||
.with_scale(scale) | |||
.with_font_id(font_id); | |||
match (sections.pop(), position.take()) { | |||
(Some(section), Some(pos)) => { | |||
sections.push(section); | |||
sections.push( | |||
OwnedSection::default() | |||
.with_screen_position(pos) | |||
.add_text(text), | |||
); | |||
} | |||
(Some(section), None) => { | |||
sections.push(section.add_text(text)); | |||
} | |||
(None, Some(pos)) => sections.push( | |||
OwnedSection::<Extra>::default() | |||
.with_screen_position(pos) | |||
.add_text(text), | |||
), | |||
(None, None) => { | |||
sections.push(OwnedSection::<Extra>::default().add_text(text)) | |||
} | |||
}; | |||
} | |||
BuilderItem::Position(x, y) => position = Some((x, y)), | |||
BuilderItem::Color(c) => color = c, | |||
BuilderItem::Scale(s) => scale = s, | |||
BuilderItem::FontName(name) => font_id = Some(self.cache.font_by_name(&name)?), | |||
BuilderItem::FontPath(path) => font_id = Some(self.cache.font_by_path(&path)?), | |||
} | |||
} | |||
let text = Text::new(&self.cache, sections)?; | |||
let weak = Rc::downgrade(&text.inner); | |||
self.cache.add_text(weak)?; | |||
Ok(text) | |||
} | |||
pub fn position(mut self, x: f32, y: f32) -> Self { | |||
self.items.push(BuilderItem::Position(x, y)); | |||
self | |||
} | |||
pub fn font_name<S>(mut self, name: S) -> Self | |||
where | |||
S: Display, | |||
{ | |||
self.items.push(BuilderItem::FontName(name.to_string())); | |||
self | |||
} | |||
pub fn font_path<S>(mut self, path: S) -> Self | |||
where | |||
S: Display, | |||
{ | |||
self.items.push(BuilderItem::FontPath(path.to_string())); | |||
self | |||
} | |||
pub fn color(self, r: f32, g: f32, b: f32, a: f32) -> Self { | |||
self.color_vec(Vector4f::new(r, g, b, a)) | |||
} | |||
pub fn color_vec(mut self, color: Vector4f) -> Self { | |||
self.items.push(BuilderItem::Color(color)); | |||
self | |||
} | |||
pub fn text<S>(mut self, text: S) -> Self | |||
where | |||
S: Display, | |||
{ | |||
self.items.push(BuilderItem::Text(text.to_string())); | |||
self | |||
} | |||
pub fn scale(mut self, scale: f32) -> Self { | |||
self.items.push(BuilderItem::Scale(scale)); | |||
self | |||
} | |||
} | |||
/* Text */ | |||
pub struct Text { | |||
cache: TextCache, | |||
inner: Rc<RefCell<TextInner>>, | |||
} | |||
struct TextInner { | |||
array: VertexArray, | |||
program: Rc<Program>, | |||
texture: Rc<RefCell<Texture>>, | |||
sections: Vec<OwnedSection<Extra>>, | |||
vertex_count: usize, | |||
} | |||
#[derive(Default, Debug, Clone)] | |||
struct Extra { | |||
text_id: usize, | |||
color: Vector4f, | |||
} | |||
#[derive(Default, Clone)] | |||
struct Vertex { | |||
text_id: usize, | |||
data: VertexData, | |||
} | |||
#[repr(C, packed)] | |||
#[derive(Default, Debug, Clone)] | |||
struct VertexData { | |||
pos_min: Vector2f, | |||
pos_max: Vector2f, | |||
tex_min: Vector2f, | |||
tex_max: Vector2f, | |||
color: Vector4f, | |||
} | |||
impl Text { | |||
fn new(cache: &TextCache, sections: Vec<OwnedSection<Extra>>) -> Result<Self, Error> { | |||
const STRIDE: gl::GLsizei = size_of::<VertexData>() as _; | |||
const SIZE_VEC2: gl::GLsizei = size_of::<Vector2f>() as _; | |||
const OFFSET_POS_MIN: gl::GLsizei = 0; | |||
const OFFSET_POS_MAX: gl::GLsizei = OFFSET_POS_MIN + SIZE_VEC2; | |||
const OFFSET_TEX_MIN: gl::GLsizei = OFFSET_POS_MAX + SIZE_VEC2; | |||
const OFFSET_TEX_MAX: gl::GLsizei = OFFSET_TEX_MIN + SIZE_VEC2; | |||
const OFFSET_COLOR: gl::GLsizei = OFFSET_TEX_MAX + SIZE_VEC2; | |||
let buffer = ArrayBuffer::new(Target::ArrayBuffer)?; | |||
let array = VertexArray::builder() | |||
.bind_buffer(buffer) | |||
.vertex_attrib_pointer(0, 2, DataType::Float, false, STRIDE, OFFSET_POS_MIN)? | |||
.vertex_attrib_divisor(1)? | |||
.vertex_attrib_pointer(1, 2, DataType::Float, false, STRIDE, OFFSET_POS_MAX)? | |||
.vertex_attrib_divisor(1)? | |||
.vertex_attrib_pointer(2, 2, DataType::Float, false, STRIDE, OFFSET_TEX_MIN)? | |||
.vertex_attrib_divisor(1)? | |||
.vertex_attrib_pointer(3, 2, DataType::Float, false, STRIDE, OFFSET_TEX_MAX)? | |||
.vertex_attrib_divisor(1)? | |||
.vertex_attrib_pointer(4, 4, DataType::Float, false, STRIDE, OFFSET_COLOR)? | |||
.vertex_attrib_divisor(1)? | |||
.build()?; | |||
let cache = cache.clone(); | |||
let program = cache.0.borrow().manager.0.borrow().program.clone(); | |||
let texture = cache.0.borrow().texture.clone(); | |||
let inner = TextInner { | |||
array, | |||
program, | |||
texture, | |||
sections, | |||
vertex_count: 0, | |||
}; | |||
let text = Text { | |||
cache, | |||
inner: Rc::new(RefCell::new(inner)), | |||
}; | |||
Ok(text) | |||
} | |||
pub fn render(&self, enable_blending: bool) { | |||
let inner = self.inner.borrow(); | |||
let texture = inner.texture.borrow(); | |||
if enable_blending { | |||
gl::enable(gl::BLEND); | |||
gl::blend_func(gl::SRC_ALPHA, gl::ONE_MINUS_SRC_ALPHA); | |||
} | |||
let _guard = BindGuard::new(&*texture); | |||
let _guard = BindGuard::new(&inner.array); | |||
let _guard = BindGuard::new(&*inner.program); | |||
gl::draw_arrays_instanced(gl::TRIANGLE_STRIP, 0, 4, inner.vertex_count as _); | |||
if enable_blending { | |||
gl::disable(gl::BLEND); | |||
} | |||
} | |||
pub fn update<S>(&mut self, mut index: usize, text: S) -> Result<(), Error> | |||
where | |||
S: Display, | |||
{ | |||
let mut inner = self.inner.borrow_mut(); | |||
for section in &mut inner.sections { | |||
if index < section.text.len() { | |||
section.text[index].text = text.to_string(); | |||
break; | |||
} else { | |||
index -= section.text.len(); | |||
} | |||
} | |||
drop(inner); | |||
self.cache.update() | |||
} | |||
} | |||
impl TextInner { | |||
fn update(&mut self, data: Vec<VertexData>) -> Result<(), Error> { | |||
let buffers = self.array.buffers_mut(); | |||
buffers[0].buffer_data(Usage::StaticDraw, &data)?; | |||
self.vertex_count = data.len(); | |||
Ok(()) | |||
} | |||
} | |||
impl Hash for Extra { | |||
fn hash<H>(&self, state: &mut H) | |||
where | |||
H: Hasher, | |||
{ | |||
self.text_id.hash(state); | |||
OrderedFloat::from(self.color[0]).hash(state); | |||
OrderedFloat::from(self.color[1]).hash(state); | |||
OrderedFloat::from(self.color[2]).hash(state); | |||
OrderedFloat::from(self.color[3]).hash(state); | |||
} | |||
} | |||
impl PartialEq for Extra { | |||
fn eq(&self, other: &Self) -> bool { | |||
self.text_id.eq(&other.text_id) && self.color.eq(&other.color) | |||
} | |||
} |
@@ -13,6 +13,7 @@ use vfs_zip::ZipReadOnly as ZipFS; | |||
use crate::Error; | |||
#[derive(Clone)] | |||
pub struct Vfs(pub VfsPath); | |||
impl Vfs { | |||
@@ -54,6 +54,10 @@ impl Window { | |||
let context = unsafe { context.make_current().unwrap() }; | |||
gl::load_with(|s| context.get_proc_address(s)); | |||
gl::disable(gl::CULL_FACE); | |||
gl::disable(gl::DEPTH_TEST); | |||
gl::pixel_store_i(gl::UNPACK_ALIGNMENT, 1); | |||
Ok(Self { context }) | |||
} | |||
@@ -6,8 +6,8 @@ use specs::{Dispatcher, DispatcherBuilder, World}; | |||
use crate::Error; | |||
use misc::{events::Events, geometry::Geometry, vfs::Vfs, window::Window}; | |||
use render::{Init, Test}; | |||
use misc::{events::Events, geometry::Geometry, text::TextManager, vfs::Vfs, window::Window}; | |||
use render::{Debug, Init, Test}; | |||
use systems::{State, StateUpdate}; | |||
pub struct App<'a, 'b> { | |||
@@ -19,16 +19,19 @@ pub struct App<'a, 'b> { | |||
impl<'a, 'b> App<'a, 'b> { | |||
pub fn new(world: &mut World) -> Result<Self, Error> { | |||
let vfs = Vfs::new()?; | |||
let events = Events::new(world); | |||
let window = Window::new(events.handle())?; | |||
let text_manager = TextManager::new(&vfs)?; | |||
world.insert(Vfs::new()?); | |||
world.insert(vfs); | |||
world.insert(Geometry::new()?); | |||
let mut dispatcher = DispatcherBuilder::new() | |||
.with(StateUpdate::new(world), "state_update", &[]) | |||
.with_thread_local(Init::new(world)?) | |||
.with_thread_local(Test::new(world)?) | |||
.with_thread_local(Debug::new(text_manager)?) | |||
.build(); | |||
dispatcher.setup(world); | |||
@@ -0,0 +1,52 @@ | |||
use log::warn; | |||
use specs::{ReadExpect, System}; | |||
use crate::Error; | |||
use super::{ | |||
super::misc::text::{Text, TextManager}, | |||
Global, | |||
}; | |||
/* Debug */ | |||
pub struct Debug { | |||
text: Text, | |||
} | |||
impl Debug { | |||
pub fn new(manager: TextManager) -> Result<Self, Error> { | |||
let text = manager | |||
.create_cache()? | |||
.new_text() | |||
.scale(12.0) | |||
.font_name("DroidSansMono.ttf") | |||
.color(0.7, 0.7, 0.7, 1.0) | |||
.position(5.0, 5.0) | |||
.text(format!("Space Crush v{}\n", env!("CARGO_PKG_VERSION"))) | |||
.text("\nFPS: ") | |||
.text("-") | |||
.text("\nResolution: ") | |||
.text("1280 x 720") | |||
.build()?; | |||
Ok(Self { text }) | |||
} | |||
} | |||
impl<'a> System<'a> for Debug { | |||
type SystemData = ReadExpect<'a, Global>; | |||
fn run(&mut self, global: Self::SystemData) { | |||
if global.frame_counter.updated() { | |||
let ret = self | |||
.text | |||
.update(2, format!("{}", global.frame_counter.fps())); | |||
if let Err(err) = ret { | |||
warn!("Unable to update debug text: {}", err); | |||
} | |||
} | |||
self.text.render(true); | |||
} | |||
} |
@@ -2,7 +2,7 @@ use glc::{ | |||
misc::Bindable, | |||
shader::{Program, Type}, | |||
}; | |||
use log::{error, info}; | |||
use log::error; | |||
use shrev::{EventChannel, ReaderId}; | |||
use specs::{ReadExpect, System, World, WriteExpect}; | |||
@@ -75,20 +75,14 @@ impl<'a> System<'a> for Init { | |||
let w = *w as f32; | |||
let h = *h as f32; | |||
if let Err(err) = | |||
global | |||
.camera | |||
.ortho(-w / 2.0, w / 2.0, -h / 2.0, h / 2.0, -100.0, 100.0) | |||
{ | |||
if let Err(err) = global.camera.resize(w, h) { | |||
error!("Error while updating camera: {}", err); | |||
panic!("Error while updating camera: {}", err); | |||
} | |||
} | |||
} | |||
if global.frame_counter.next() { | |||
info!("FPS: {}", global.frame_counter.fps()); | |||
} | |||
global.frame_counter.next(); | |||
self.program.bind(); | |||
geometry.render_quad(); | |||
@@ -1,5 +1,7 @@ | |||
mod debug; | |||
mod init; | |||
mod test; | |||
pub use debug::Debug; | |||
pub use init::{Global, Init}; | |||
pub use test::Test; |
@@ -2,6 +2,7 @@ use std::io::Error as IoError; | |||
use glc::error::Error as GlcError; | |||
use glutin::{ContextError as GlutinContextError, CreationError as GlutinCreationError}; | |||
use glyph_brush::ab_glyph::InvalidFont; | |||
use thiserror::Error; | |||
use vfs::VfsError; | |||
use vfs_zip::Error as VfsZipError; | |||
@@ -26,11 +27,17 @@ pub enum Error { | |||
#[error("glutin Creation Error: {0}")] | |||
GlutinCreationError(GlutinCreationError), | |||
#[error("Unable to create OpenGL context")] | |||
#[error("Invalid Font: {0}")] | |||
InvalidFont(InvalidFont), | |||
#[error("Unable to create OpenGL context!")] | |||
CreateContext, | |||
#[error("Unable to initialize VFS")] | |||
#[error("Unable to initialize VFS!")] | |||
InitVFS, | |||
#[error("Font is not set!")] | |||
FontNotSet, | |||
} | |||
impl From<IoError> for Error { | |||
@@ -68,3 +75,9 @@ impl From<GlutinCreationError> for Error { | |||
Self::GlutinCreationError(err) | |||
} | |||
} | |||
impl From<InvalidFont> for Error { | |||
fn from(err: InvalidFont) -> Self { | |||
Self::InvalidFont(err) | |||
} | |||
} |