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  • 8690656 (HEAD -> master) Remove unecessary references by Bergmann89 2021-01-19 17:53:40 +0100
  • a1a30ec Refactored ship movement by Bergmann89 2021-01-19 16:18:34 +0100
  • b3d139a Striker error handling by Bergmann89 2021-01-15 05:32:06 +0100
  • 7f82b54 Renamed 'MeetingPointOwned' to 'FleetOrbiting' by Bergmann89 2021-01-15 05:21:10 +0100
  • 8fe07cb Fixed 'MeetingPointOwned' component by Bergmann89 2021-01-15 04:28:42 +0100
  • a1c55d7 Implemented ship data depending on ship type and player race by Bergmann89 2021-01-12 22:00:05 +0100
  • ad20e60 Merged 'Velocity' and 'Ship' component by Bergmann89 2021-01-12 21:24:25 +0100
  • 7ec1321 Use builder to create the different world objects by Bergmann89 2021-01-07 11:09:15 +0100
  • dc2e4e0 Renamed 'Owned' to 'PlayerOwned' by Bergmann89 2021-01-06 12:46:58 +0100
  • b61ee04 Renamed 'Orbit' to 'MeetingPoint' by Bergmann89 2021-01-06 12:37:42 +0100
  • 6e3d980 Implemented ship tail using trandform feedback buffer by Bergmann89 2020-12-26 02:13:50 +0100
  • ae9f57b reduced color vector from 4 elements to 3 by Bergmann89 2020-12-24 02:25:37 +0100
  • 5ac3940 Use vertex array and geometry shader to render asteroids by Bergmann89 2020-12-24 00:33:16 +0100
  • c5e70fb Use vertex array and geometry shader to render planets by Bergmann89 2020-12-24 00:21:06 +0100
  • e26c7db Use vertex array and geometry shader to render ships by Bergmann89 2020-12-23 23:47:57 +0100
  • 7697f03 Improved 'FlaggedStorage' by Bergmann89 2020-12-23 21:54:33 +0100
  • 0fb546b Renamed glc 'ArrayBuffer' to 'Buffer' by Bergmann89 2020-12-23 18:39:03 +0100
  • 42399b6 Use geomtry shader to render text by Bergmann89 2020-12-23 16:57:51 +0100
  • 574b769 Added system to handle fleet control events by Bergmann89 2020-12-21 23:22:26 +0100
  • d5022fd Renamed 'StateUpdate' to 'InputStateUpdate' by Bergmann89 2020-12-21 21:00:31 +0100
  • d719a8c Restricted visibility of components by Bergmann89 2020-12-21 20:55:31 +0100
  • dfb3e4d Renamed 'PlayerState' to 'GameState' by Bergmann89 2020-12-21 16:26:27 +0100
  • 8d7e4dc Merged 'Fleet' and 'FleetInfo' and added 'Orbit' component by Bergmann89 2020-12-21 16:23:58 +0100
  • 9fb731b Implemented ship obstacles by Bergmann89 2020-12-18 01:54:12 +0100
  • 5a52cc0 Remove unneded system data from ships system by Bergmann89 2020-12-17 02:48:54 +0100
  • 0c9124f Implemented FleetControl system to move ships between planets by Bergmann89 2020-12-17 02:33:16 +0100
  • 0119fda Refactored ship system and fixed small bug in fleet info calculation by Bergmann89 2020-12-17 02:29:47 +0100
  • d58a4dd Renamed 'SelectFleet' to 'FleetSelect' by Bergmann89 2020-12-17 02:26:37 +0100
  • cf1c473 Refactored calculation of positions related to different coordinate systems by Bergmann89 2020-12-17 02:22:13 +0100
  • fa76eba Added fleet count to debug output by Bergmann89 2020-12-16 22:29:57 +0100
  • 57d44a5 Implemented detailed fleet selection menu by Bergmann89 2020-12-16 01:33:43 +0100
  • 264fc63 Implemented simple fleet selection menu by Bergmann89 2020-12-15 03:27:22 +0100
  • d8a9b74 Small improvements by Bergmann89 2020-12-14 18:23:44 +0100
  • 6304c6b (raster) Implemented first shoot of raster by Bergmann89 2020-12-14 18:12:21 +0100
  • f98d2cb Implemented FleetInfo component to count the player controlled ships by Bergmann89 2020-12-14 02:52:45 +0100
  • 98b4445 Implemented camera movement with mouse by Bergmann89 2020-12-12 02:47:15 +0100
  • 08813aa Implemented astroids by Bergmann89 2020-12-12 01:27:44 +0100
  • b750209 Implemented fleet component and needed systems by Bergmann89 2020-12-10 05:21:28 +0100
  • 9bd2e3f Merged 'Player' and 'PlayerVisual' component by Bergmann89 2020-12-10 00:19:51 +0100
  • c9d71a5 Implemented trait to log erroneous results with different log levels by Bergmann89 2020-12-09 23:52:21 +0100
  • f921990 Implemented 'Owned' and 'Player' components by Bergmann89 2020-12-09 23:37:33 +0100
  • 34794e7 Implemented rendering system for ships by Bergmann89 2020-12-09 16:34:41 +0100
  • 6ba58cd Implemented persistance for world by Bergmann89 2020-12-09 15:00:25 +0100
  • 3c52c47 Removed unused Code by Bergmann89 2020-12-09 11:47:46 +0100
  • 7d51fee Refactored shader code and implemented includes by Bergmann89 2020-12-09 01:59:25 +0100
  • 09b6b58 Implemented render system for planets by Bergmann89 2020-12-08 23:46:20 +0100
  • d05b3e3 Split modules into seperate crates by Bergmann89 2020-12-08 21:35:53 +0100
  • 754bc50 Implemented configuration resource by Bergmann89 2020-12-07 00:47:26 +0100
  • 48a482b Display mouse_pos in debug output by Bergmann89 2020-12-06 22:56:01 +0100
  • 9263fd7 Implemented mouse and keyboard events and simple camera movement by Bergmann89 2020-12-06 22:44:11 +0100
  • bfa069e Improved logging (using log4rs and log config files) by Bergmann89 2020-12-06 16:51:24 +0100
  • 3dbba8a Removed fonts by name (use only paths) by Bergmann89 2020-12-06 14:48:05 +0100
  • 1323fae Refactored Resources and Systems by Bergmann89 2020-12-06 14:43:34 +0100
  • 46a8bc4 Implemented Text Manager by Bergmann89 2020-12-06 00:48:04 +0100
  • a69f42a Implemented missing Drops by Bergmann89 2020-12-04 18:00:32 +0100
  • 354c303 Implemented textures by Bergmann89 2020-12-02 00:08:03 +0100
  • dd7670c Stabilized noise shader to the fragment coordinate by Bergmann89 2020-12-01 02:17:57 +0100
  • 05b0414 Implemented virtual file system by Bergmann89 2020-12-01 01:13:53 +0100
  • 10284da Refactored shaders by Bergmann89 2020-12-01 00:02:05 +0100
  • 98c01e5 Implemented FrameCounter by Bergmann89 2020-11-30 22:57:35 +0100
  • feee8f1 Implemented camera and basic quad rendering by Bergmann89 2020-11-30 22:35:13 +0100
  • 41d8007 Implemented matrix types by Bergmann89 2020-11-30 01:07:55 +0100
  • 4795cbd Implemented vector types by Bergmann89 2020-11-29 23:07:37 +0100
  • 152f426 Refactored project (use specs and rayon instead own implementation) by Bergmann89 2020-11-29 18:18:03 +0100
  • 384a4f4 Implemented 'VertexArray' by Bergmann89 2020-11-29 12:39:40 +0100
  • 62c621d Implemented ArrayBuffer and first basic system by Bergmann89 2020-11-28 04:54:14 +0100
  • 97ab80e Implemented glc crate with shader module by Bergmann89 2020-11-28 01:46:44 +0100
  • 2b65dcd Implemented basic rendering by Bergmann89 2020-11-26 21:15:03 +0100
  • f47fff2 Updated submodules by Bergmann89 2020-11-26 18:49:58 +0100
  • 0454c96 Added documentation and examples by Bergmann89 2020-11-23 23:52:34 +0100
  • 2f7d043 Inital Commit by Bergmann89 2020-11-22 04:20:43 +0100