From 628de909e2f2bdf42bcf4e556cc841705625c37d Mon Sep 17 00:00:00 2001 From: saschawillems Date: Tue, 26 Aug 2014 20:52:43 +0200 Subject: [PATCH] Added tokens and procedures for GL_ARB_compute_variable_group_size --- dglOpenGL.pas | 26 +++++++++++++++++++++++--- 1 file changed, 23 insertions(+), 3 deletions(-) diff --git a/dglOpenGL.pas b/dglOpenGL.pas index 71da121..cda0368 100644 --- a/dglOpenGL.pas +++ b/dglOpenGL.pas @@ -2,7 +2,6 @@ OpenGL 4.5 - Headertranslation Version 4.5 - Date : 2014/08/23 Supported environments and targets : - (Win32) Delphi 4 and up @@ -306,13 +305,16 @@ type p_cl_context = ^_cl_context; p_cl_event = ^_cl_event; + // GL_ARB_compute_variable_group_size + TglDispatchComputeGroupSizeARB = procedure (num_groups_x : GLuint; num_groups_y : GLuint; num_groups_z : GLuint; group_size_x : GLuint; group_size_y : GLuint; group_size_z : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} + // GL_ARB_debug_output TglDebugProcARB = procedure (source: GLenum; type_: GLenum; id: GLuint; severity: GLenum; length: GLsizei; const message_: PGLchar; userParam: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} // GL_AMD_debug_output TglDebugProcAMD = procedure (id: GLuint; category: GLenum; severity: GLenum; length: GLsizei; const message_: PGLchar; userParam: PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} - // (4.3) GL_KHR_debug + // GL_KHR_debug (4.3) TglDebugProc = procedure(source : GLEnum; type_ : GLEnum; id : GLUInt; severity : GLUInt; length : GLsizei; const message_ : PGLCHar; userParam : PGLvoid); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} // GL_NV_vdpau_interop @@ -667,6 +669,7 @@ var GL_ARB_texture_barrier, GL_ARB_cl_event, + GL_ARB_compute_variable_group_size, GL_ARB_debug_output, GL_ARB_robustness, GL_ARB_shader_stencil_export, @@ -3423,6 +3426,12 @@ const GLX_RGBA_FLOAT_TYPE = $20B9; GLX_RGBA_FLOAT_BIT = $00000004; + // GL_ARB_compute_variable_group_size + GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB = $9344; + GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB = $90EB; + GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB = $9345; + GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB = $91BF; + // GL_ARB_half_float_pixel GL_HALF_FLOAT_ARB = $140B; @@ -9126,7 +9135,7 @@ type TglClearNamedBufferDataEXT = procedure(buffer : GLuint; internalformat : GLenum; format : GLEnum; type_ : GLEnum; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} TglClearNamedBufferSubDataEXT = procedure(buffer : GLuint; internalformat : GLenum; format : GLenum; type_ : GLenum; offset : GLsizeiptr; size : GLsizeiptr; const data : Pointer); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} - // GL_ARB_compute_shader 1 + // GL_ARB_compute_shader TglDispatchCompute = procedure(num_groups_x : GLuint; num_groups_y : GLuint; num_groups_z : GLuint); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} TglDispatchComputeIndirect = procedure(indirect : GLintptr); {$IFDEF DGL_WIN}stdcall; {$ELSE}cdecl; {$ENDIF} @@ -12742,6 +12751,9 @@ var glDebugMessageCallbackARB: TglDebugMessageCallbackARB; glGetDebugMessageLogARB: TglGetDebugMessageLogARB; + // GL_ARB_compute_variable_group_size + glDispatchComputeGroupSizeARB : TglDispatchComputeGroupSizeARB; + // GL_ARB_robustness glGetGraphicsResetStatusARB: TglGetGraphicsResetStatusARB; glGetnMapdvARB: TglGetnMapdvARB; @@ -14672,6 +14684,7 @@ procedure Read_GL_4_5; // procedure Read_GL_ARB_cl_event; +procedure Read_GL_ARB_compute_variable_group_size; procedure Read_GL_ARB_debug_output; procedure Read_GL_ARB_robustness; procedure Read_GL_ATI_draw_buffers; @@ -17089,6 +17102,11 @@ begin glCreateSyncFromCLeventARB := dglGetProcAddress('glCreateSyncFromCLeventARB'); end; +procedure Read_GL_ARB_compute_variable_group_size; +begin + glDispatchComputeGroupSizeARB := dglGetProcAddress('glDispatchComputeGroupSizeARB'); +end; + procedure Read_GL_ARB_debug_output; begin glDebugMessageControlARB := dglGetProcAddress('glDebugMessageControlARB'); @@ -19061,6 +19079,7 @@ begin Read_GL_ARB_vertex_attrib_64bit; Read_GL_ARB_viewport_array; Read_GL_ARB_cl_event; + Read_GL_ARB_compute_variable_group_size; Read_GL_ARB_debug_output; Read_GL_ARB_robustness; // @@ -19528,6 +19547,7 @@ begin GL_ARB_shader_precision := Int_CheckExtension(Buffer, 'GL_ARB_shader_precision'); GL_ARB_vertex_attrib_64bit := Int_CheckExtension(Buffer, 'GL_ARB_vertex_attrib_64bit'); GL_ARB_viewport_array := Int_CheckExtension(Buffer, 'GL_ARB_viewport_array'); + GL_ARB_compute_variable_group_size := Int_CheckExtension(Buffer, 'GL_ARB_compute_variable_group_size'); // GL 4.2 GL_ARB_base_instance := Int_CheckExtension(Buffer, 'GL_ARB_base_instance');