diff --git a/uglcBitmap.pas b/uglcBitmap.pas index 7d53733..0a17caa 100644 --- a/uglcBitmap.pas +++ b/uglcBitmap.pas @@ -1063,11 +1063,11 @@ type public { bind texture @param aEnableTextureUnit enable texture unit for this texture (e.g. glEnable(GL_TEXTURE_2D)) } - procedure Bind(const aEnableTextureUnit: Boolean = true); virtual; + procedure Bind({$IFNDEF OPENGL_ES}const aEnableTextureUnit: Boolean = true{$ENDIF}); virtual; { bind texture @param aDisableTextureUnit disable texture unit for this texture (e.g. glEnable(GL_TEXTURE_2D)) } - procedure Unbind(const aDisableTextureUnit: Boolean = true); virtual; + procedure Unbind({$IFNDEF OPENGL_ES}const aDisableTextureUnit: Boolean = true{$ENDIF}); virtual; { upload texture data from given data object to video card @param aData texture data object that contains the actual data @@ -1180,12 +1180,12 @@ type { bind texture @param aEnableTexCoordsGen enable cube map generator @param aEnableTextureUnit enable texture unit } - procedure Bind({$IFNDEF OPENGL_ES}const aEnableTexCoordsGen: Boolean = true;{$ENDIF} const aEnableTextureUnit: Boolean = true); reintroduce; virtual; + procedure Bind({$IFNDEF OPENGL_ES}const aEnableTexCoordsGen: Boolean = true; const aEnableTextureUnit: Boolean = true{$ENDIF}); reintroduce; virtual; { unbind texture @param aDisableTexCoordsGen disable cube map generator @param aDisableTextureUnit disable texture unit } - procedure Unbind({$IFNDEF OPENGL_ES}const aDisableTexCoordsGen: Boolean = true;{$ENDIF} const aDisableTextureUnit: Boolean = true); reintroduce; virtual; + procedure Unbind({$IFNDEF OPENGL_ES}const aDisableTexCoordsGen: Boolean = true; const aDisableTextureUnit: Boolean = true{$ENDIF}); reintroduce; virtual; end; {$IFEND} @@ -8122,7 +8122,7 @@ begin {$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_EXT)} if GL_EXT_texture_filter_anisotropic then begin if fAnisotropic > 0 then begin - Bind(false); + Bind({$IFNDEF OPENGL_ES}false{$ENDIF}); glGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, @MaxAnisotropic); if aValue > MaxAnisotropic then fAnisotropic := MaxAnisotropic; @@ -8143,7 +8143,7 @@ begin if (ID <> 0) then glDeleteTextures(1, @fID); glGenTextures(1, @fID); - Bind(false); + Bind({$IFNDEF OPENGL_ES}false{$ENDIF}); end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// @@ -8172,7 +8172,7 @@ begin aBuildWithGlu := true; {$ELSE} if (MipMap = mmMipmap) then - glTexParameteri(Target, GL_GENERATE_MIPMAP, GLint(GL_TRUE)); + glGenerateMipmap(Target); {$ENDIF} end; @@ -8255,7 +8255,7 @@ begin //apply filter if (ID > 0) then begin - Bind(false); + Bind({$IFNDEF OPENGL_ES}false{$ENDIF}); glTexParameteri(Target, GL_TEXTURE_MAG_FILTER, fFilterMag); if (MipMap = mmNone) {$IFNDEF OPENGL_ES}or (Target = GL_TEXTURE_RECTANGLE){$ENDIF} then begin @@ -8327,7 +8327,7 @@ begin CheckAndSetWrap(R, fWrapR); if (ID > 0) then begin - Bind(false); + Bind({$IFNDEF OPENGL_ES}false{$ENDIF}); glTexParameteri(Target, GL_TEXTURE_WRAP_S, fWrapS); glTexParameteri(Target, GL_TEXTURE_WRAP_T, fWrapT); {$IF NOT DEFINED(OPENGL_ES) OR DEFINED(OPENGL_ES_3_0)} @@ -8378,19 +8378,23 @@ end; {$IFEND} ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.Bind(const aEnableTextureUnit: Boolean); +procedure TglBitmap.Bind({$IFNDEF OPENGL_ES}const aEnableTextureUnit: Boolean{$ENDIF}); begin +{$IFNDEF OPENGL_ES} if aEnableTextureUnit then glEnable(Target); +{$ENDIF} if (ID > 0) then glBindTexture(Target, ID); end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap.Unbind(const aDisableTextureUnit: Boolean); +procedure TglBitmap.Unbind({$IFNDEF OPENGL_ES}const aDisableTextureUnit: Boolean{$ENDIF}); begin +{$IFNDEF OPENGL_ES} if aDisableTextureUnit then glDisable(Target); +{$ENDIF} glBindTexture(Target, 0); end; @@ -8531,7 +8535,7 @@ end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //TglBitmap2D///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmap2D.UploadDataIntern(const aDataObj: TglBitmapData; const aTarget: GLenum; const aBuildWithGlu: Boolean); +procedure TglBitmap2D.UploadDataIntern(const aDataObj: TglBitmapData; const aTarget: GLenum{$IFNDEF OPENGL_ES}; const aBuildWithGlu: Boolean{$ENDIF}); var fd: TglBitmapFormatDescriptor; begin @@ -8696,9 +8700,9 @@ begin end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmapCubeMap.Bind({$IFNDEF OPENGL_ES}const aEnableTexCoordsGen: Boolean;{$ENDIF} const aEnableTextureUnit: Boolean); +procedure TglBitmapCubeMap.Bind({$IFNDEF OPENGL_ES}const aEnableTexCoordsGen: Boolean; const aEnableTextureUnit: Boolean{$ENDIF}); begin - inherited Bind (aEnableTextureUnit); + inherited Bind({$IFNDEF OPENGL_ES}aEnableTextureUnit{$ENDIF}); {$IFNDEF OPENGL_ES} if aEnableTexCoordsGen then begin glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, fGenMode); @@ -8712,9 +8716,9 @@ begin end; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -procedure TglBitmapCubeMap.Unbind({$IFNDEF OPENGL_ES}const aDisableTexCoordsGen: Boolean;{$ENDIF} const aDisableTextureUnit: Boolean); +procedure TglBitmapCubeMap.Unbind({$IFNDEF OPENGL_ES}const aDisableTexCoordsGen: Boolean; const aDisableTextureUnit: Boolean{$ENDIF}); begin - inherited Unbind(aDisableTextureUnit); + inherited Unbind({$IFNDEF OPENGL_ES}aDisableTextureUnit{$ENDIF}); {$IFNDEF OPENGL_ES} if aDisableTexCoordsGen then begin glDisable(GL_TEXTURE_GEN_S);