| @@ -35,6 +35,21 @@ | |||
| ============================================================================== } | |||
| { enable OpenGL ES 1.1 Core functions } | |||
| {$DEFINE OPENGLES_CORE_1_1} | |||
| { enable OpenGL ES 2.0 Core functions } | |||
| {$DEFINE OPENGLES_CORE_2_0} | |||
| { enable OpenGL ES 3.0 Core functions } | |||
| {$DEFINE OPENGLES_CORE_3_0} | |||
| { enable OpenGL ES 3.1 Core functions } | |||
| {$DEFINE OPENGLES_CORE_3_1} | |||
| { enable all OpenGL ES extensions } | |||
| {$DEFINE OPENGLES_EXTENSIONS} | |||
| unit dglOpenGLES; | |||
| interface | |||
| @@ -141,8 +156,9 @@ type | |||
| TGLvectorp3 = array[0..2] of PGLvoid; | |||
| TGLvectorp4 = array[0..3] of PGLvoid; | |||
| {$IFDEF OPENGLES_CORE_1_1} | |||
| const | |||
| { ============================================== OpenGL ES 1.0 ======================================================= } | |||
| { ============================================== OpenGL ES 1.1 ======================================================= } | |||
| { ClearBufferMask } | |||
| GL_DEPTH_BUFFER_BIT = $00000100; | |||
| GL_STENCIL_BUFFER_BIT = $00000400; | |||
| @@ -641,7 +657,10 @@ const | |||
| GL_DOT3_RGB = $86AE; | |||
| GL_DOT3_RGBA = $86AF; | |||
| {$ENDIF} | |||
| {$IFDEF OPENGLES_CORE_2_0} | |||
| const | |||
| { ============================================== OpenGL ES 2.0 ======================================================= } | |||
| { BlendEquationSeparate } | |||
| GL_FUNC_ADD = $8006; | |||
| @@ -815,7 +834,10 @@ const | |||
| GL_MAX_RENDERBUFFER_SIZE = $84E8; | |||
| GL_INVALID_FRAMEBUFFER_OPERATION = $0506; | |||
| {$ENDIF} | |||
| {$IFDEF OPENGLES_CORE_3_0} | |||
| const | |||
| { ============================================== OpenGL ES 3.0 ======================================================= } | |||
| GL_READ_BUFFER = $0C02; | |||
| GL_UNPACK_ROW_LENGTH = $0CF2; | |||
| @@ -1122,7 +1144,10 @@ const | |||
| GL_MAX_ELEMENT_INDEX = $8D6B; | |||
| GL_NUM_SAMPLE_COUNTS = $9380; | |||
| GL_TEXTURE_IMMUTABLE_LEVELS = $82DF; | |||
| {$ENDIF} | |||
| {$IFDEF OPENGLES_CORE_3_1} | |||
| const | |||
| { ============================================== OpenGL ES 3.1 ======================================================= } | |||
| GL_COMPUTE_SHADER = $91B9; | |||
| GL_MAX_COMPUTE_UNIFORM_BLOCKS = $91BB; | |||
| @@ -1296,9 +1321,11 @@ const | |||
| GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = $82D9; | |||
| GL_MAX_VERTEX_ATTRIB_BINDINGS = $82DA; | |||
| GL_MAX_VERTEX_ATTRIB_STRIDE = $82E5; | |||
| {$ENDIF} | |||
| {$IFDEF OPENGLES_CORE_1_1} | |||
| type | |||
| { ============================================== OpenGL ES 1.0 ======================================================= } | |||
| { ============================================== OpenGL ES 1.1 ======================================================= } | |||
| { Available only in Common profile } | |||
| TglAlphaFunc = procedure(aFunc: GLenum; aRef: GLclampf); {$IFDEF DGL_WIN}stdcall;{$ELSE}cdecl;{$ENDIF} | |||
| TglClearColor = procedure(aRed: GLclampf; aGreen: GLclampf; aBlue: GLclampf; aAlpha: GLclampf); {$IFDEF DGL_WIN}stdcall;{$ELSE}cdecl;{$ENDIF} | |||
| @@ -1446,7 +1473,10 @@ type | |||
| TglTranslatex = procedure(x: GLfixed; y: GLfixed; z: GLfixed); {$IFDEF DGL_WIN}stdcall;{$ELSE}cdecl;{$ENDIF} | |||
| TglVertexPointer = procedure(aSize: GLint; aType: GLenum; aStride: GLsizei; const aPointer: PGLvoid); {$IFDEF DGL_WIN}stdcall;{$ELSE}cdecl;{$ENDIF} | |||
| TglViewport = procedure(x: GLint; y: GLint; aWidth: GLsizei; aHeight: GLsizei); {$IFDEF DGL_WIN}stdcall;{$ELSE}cdecl;{$ENDIF} | |||
| {$ENDIF} | |||
| {$IFDEF OPENGLES_CORE_2_0} | |||
| type | |||
| { ============================================== OpenGL ES 2.0 ======================================================= } | |||
| TglAttachShader = procedure(aProgram: GLuint; aShader: GLuint); {$IFDEF DGL_WIN}stdcall;{$ELSE}cdecl;{$ENDIF} | |||
| TglBindAttribLocation = procedure(aProgram: GLuint; aIndex: GLuint; const aName: PGLchar); {$IFDEF DGL_WIN}stdcall;{$ELSE}cdecl;{$ENDIF} | |||
| @@ -1532,7 +1562,10 @@ type | |||
| TglVertexAttrib4f = procedure(aIndex: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); {$IFDEF DGL_WIN}stdcall;{$ELSE}cdecl;{$ENDIF} | |||
| TglVertexAttrib4fv = procedure(aIndex: GLuint; const aValues: PGLfloat); {$IFDEF DGL_WIN}stdcall;{$ELSE}cdecl;{$ENDIF} | |||
| TglVertexAttribPointer = procedure(aIndex: GLuint; aSize: GLint; aType: GLenum; aNormalized: GLboolean; aStride: GLsizei; const aPtr: PGLvoid); {$IFDEF DGL_WIN}stdcall;{$ELSE}cdecl;{$ENDIF} | |||
| {$ENDIF} | |||
| {$IFDEF OPENGLES_CORE_3_0} | |||
| type | |||
| { ============================================== OpenGL ES 3.0 ======================================================= } | |||
| TglReadBuffer = procedure(aSrc: GLenum); {$IFDEF DGL_WIN}stdcall;{$ELSE}cdecl;{$ENDIF} | |||
| TglDrawRangeElements = procedure(aMode: GLenum; aStart: GLuint; aEnd: GLuint; aCount: GLsizei; aType: GLenum; const aIndices: PGLvoid); {$IFDEF DGL_WIN}stdcall;{$ELSE}cdecl;{$ENDIF} | |||
| @@ -1638,7 +1671,10 @@ type | |||
| TglTexStorage2D = procedure(aTarget: GLenum; aLevels: GLsizei; aInternalformat: GLenum; aWidth: GLsizei; aHeight: GLsizei); {$IFDEF DGL_WIN}stdcall;{$ELSE}cdecl;{$ENDIF} | |||
| TglTexStorage3D = procedure(aTarget: GLenum; aLevels: GLsizei; aInternalformat: GLenum; aWidth: GLsizei; aHeight: GLsizei; aDepth: GLsizei); {$IFDEF DGL_WIN}stdcall;{$ELSE}cdecl;{$ENDIF} | |||
| TglGetInternalformativ = procedure(aTarget: GLenum; aInternalformat: GLenum; aPname: GLenum; aBufSize: GLsizei; aParams: PGLint); {$IFDEF DGL_WIN}stdcall;{$ELSE}cdecl;{$ENDIF} | |||
| {$ENDIF} | |||
| {$IFDEF OPENGLES_CORE_3_1} | |||
| type | |||
| { ============================================== OpenGL ES 3.1 ======================================================= } | |||
| TglDispatchCompute = procedure(aNumGroupsX: GLuint; aNumGroupsY: GLuint; aNumGroupsZ: GLuint); {$IFDEF DGL_WIN}stdcall;{$ELSE}cdecl;{$ENDIF} | |||
| TglDispatchComputeIndirect = procedure(aIndirect: GLintptr); {$IFDEF DGL_WIN}stdcall;{$ELSE}cdecl;{$ENDIF} | |||
| @@ -1708,9 +1744,11 @@ type | |||
| TglVertexAttribIFormat = procedure(aAttribindex: GLuint; aSize: GLint; aType: GLenum; aRelativeoffset: GLuint); {$IFDEF DGL_WIN}stdcall;{$ELSE}cdecl;{$ENDIF} | |||
| TglVertexAttribBinding = procedure(aAttribindex: GLuint; aBindingindex: GLuint); {$IFDEF DGL_WIN}stdcall;{$ELSE}cdecl;{$ENDIF} | |||
| TglVertexBindingDivisor = procedure(aBindingindex: GLuint; aDivisor: GLuint); {$IFDEF DGL_WIN}stdcall;{$ELSE}cdecl;{$ENDIF} | |||
| {$ENDIF} | |||
| {$IFDEF OPENGLES_CORE_1_1} | |||
| var | |||
| { ============================================== OpenGL ES 1.0 ======================================================= } | |||
| { ============================================== OpenGL ES 1.1 ======================================================= } | |||
| { Available only in Common profile } | |||
| glAlphaFunc: TglAlphaFunc; | |||
| glClearColor: TglClearColor; | |||
| @@ -1858,7 +1896,10 @@ var | |||
| glTranslatex: TglTranslatex; | |||
| glVertexPointer: TglVertexPointer; | |||
| glViewport: TglViewport; | |||
| {$ENDIF} | |||
| {$IFDEF OPENGLES_CORE_2_0} | |||
| var | |||
| { ============================================== OpenGL ES 2.0 ======================================================= } | |||
| glAttachShader: TglAttachShader; | |||
| glBindAttribLocation: TglBindAttribLocation; | |||
| @@ -1944,8 +1985,11 @@ var | |||
| glVertexAttrib4f: TglVertexAttrib4f; | |||
| glVertexAttrib4fv: TglVertexAttrib4fv; | |||
| glVertexAttribPointer: TglVertexAttribPointer; | |||
| {$ENDIF} | |||
| {$IFDEF OPENGLES_CORE_3_0} | |||
| { ============================================== OpenGL ES 3.0 ======================================================= } | |||
| var | |||
| glReadBuffer: TglReadBuffer; | |||
| glDrawRangeElements: TglDrawRangeElements; | |||
| glTexImage3D: TglTexImage3D; | |||
| @@ -2050,8 +2094,11 @@ var | |||
| glTexStorage2D: TglTexStorage2D; | |||
| glTexStorage3D: TglTexStorage3D; | |||
| glGetInternalformativ: TglGetInternalformativ; | |||
| {$ENDIF} | |||
| {$IFDEF OPENGLES_CORE_3_1} | |||
| { ============================================== OpenGL ES 3.1 ======================================================= } | |||
| var | |||
| glDispatchCompute: TglDispatchCompute; | |||
| glDispatchComputeIndirect: TglDispatchComputeIndirect; | |||
| glDrawArraysIndirect: TglDrawArraysIndirect; | |||
| @@ -2120,7 +2167,9 @@ var | |||
| glVertexAttribIFormat: TglVertexAttribIFormat; | |||
| glVertexAttribBinding: TglVertexAttribBinding; | |||
| glVertexBindingDivisor: TglVertexBindingDivisor; | |||
| {$ENDIF} | |||
| {$IFDEF OPENGLES_EXTENSIONS} | |||
| { =============================================== Extensions ========================================================= } | |||
| { GL_KHR_blend_equation_advanced } | |||
| const | |||
| @@ -2520,7 +2569,7 @@ var | |||
| glIsVertexArrayOES: TglIsVertexArrayOES; | |||
| { GL_OES_vertex_half_float } | |||
| // none | |||
| // none {$IFDEF OPENGLES_EXTENSIONS} | |||
| { GL_OES_vertex_type_10_10_10_2 } | |||
| const | |||
| @@ -4315,6 +4364,7 @@ const | |||
| { GL_VIV_shader_binary } | |||
| const | |||
| GL_SHADER_BINARY_VIV = $8FC4; | |||
| {$ENDIF} | |||
| { ================================================== EGL ============================================================= } | |||
| type | |||
| @@ -4603,7 +4653,8 @@ var | |||
| GL_VERSION_1_1, | |||
| GL_VERSION_2_0, | |||
| GL_VERSION_3_0, | |||
| GL_VERSION_3_1, | |||
| GL_VERSION_3_1 | |||
| {$IFDEF OPENGLES_EXTENSIONS}, | |||
| GL_KHR_blend_equation_advanced, | |||
| GL_KHR_blend_equation_advanced_coherent, | |||
| GL_KHR_context_flush_control, | |||
| @@ -4781,7 +4832,9 @@ var | |||
| GL_QCOM_perfmon_global_mode, | |||
| GL_QCOM_tiled_rendering, | |||
| GL_QCOM_writeonly_rendering, | |||
| GL_VIV_shader_binary: Boolean; | |||
| GL_VIV_shader_binary | |||
| {$ENDIF} | |||
| : Boolean; | |||
| type | |||
| EdglOpenGLES = class(Exception); | |||
| @@ -4821,6 +4874,7 @@ procedure ReadExtensions; | |||
| procedure ReadCoreVersion; | |||
| procedure ReadImplementationProperties; | |||
| {$IFDEF OPENGLES_EXTENSIONS} | |||
| procedure Read_GL_KHR_blend_equation_advanced; | |||
| procedure Read_GL_KHR_debug; | |||
| procedure Read_GL_KHR_robustness; | |||
| @@ -4887,6 +4941,7 @@ procedure Read_GL_QCOM_driver_control; | |||
| procedure Read_GL_QCOM_extended_get; | |||
| procedure Read_GL_QCOM_extended_get2; | |||
| procedure Read_GL_QCOM_tiled_rendering; | |||
| {$ENDIF} | |||
| implementation | |||
| @@ -5061,7 +5116,8 @@ end; | |||
| procedure ReadOpenGLCore; | |||
| begin | |||
| { ============================================= OpenGL ES 1.0 ====================================================== } | |||
| {$IFDEF OPENGLES_CORE_1_1} | |||
| { ============================================= OpenGL ES 1.1 ====================================================== } | |||
| { Available only in Common profile } | |||
| glAlphaFunc := dglGetProcAddress('glAlphaFunc'); | |||
| glClearColor := dglGetProcAddress('glClearColor'); | |||
| @@ -5209,7 +5265,9 @@ begin | |||
| glTranslatex := dglGetProcAddress('glTranslatex'); | |||
| glVertexPointer := dglGetProcAddress('glVertexPointer'); | |||
| glViewport := dglGetProcAddress('glViewport'); | |||
| {$ENDIF} | |||
| {$IFDEF OPENGLES_CORE_2_0} | |||
| { ============================================= OpenGL ES 2.0 ====================================================== } | |||
| glAttachShader := dglGetProcAddress('glAttachShader'); | |||
| glBindAttribLocation := dglGetProcAddress('glBindAttribLocation'); | |||
| @@ -5295,7 +5353,9 @@ begin | |||
| glVertexAttrib4f := dglGetProcAddress('glVertexAttrib4f'); | |||
| glVertexAttrib4fv := dglGetProcAddress('glVertexAttrib4fv'); | |||
| glVertexAttribPointer := dglGetProcAddress('glVertexAttribPointer'); | |||
| {$ENDIF} | |||
| {$IFDEF OPENGLES_CORE_3_0} | |||
| { ============================================= OpenGL ES 3.0 ====================================================== } | |||
| glReadBuffer := dglGetProcAddress('glReadBuffer'); | |||
| glDrawRangeElements := dglGetProcAddress('glDrawRangeElements'); | |||
| @@ -5401,7 +5461,9 @@ begin | |||
| glTexStorage2D := dglGetProcAddress('glTexStorage2D'); | |||
| glTexStorage3D := dglGetProcAddress('glTexStorage3D'); | |||
| glGetInternalformativ := dglGetProcAddress('glGetInternalformativ'); | |||
| {$ENDIF} | |||
| {$IFDEF OPENGLES_CORE_3_1} | |||
| { ============================================= OpenGL ES 3.1 ====================================================== } | |||
| glDispatchCompute := dglGetProcAddress('glDispatchCompute'); | |||
| glDispatchComputeIndirect := dglGetProcAddress('glDispatchComputeIndirect'); | |||
| @@ -5471,10 +5533,12 @@ begin | |||
| glVertexAttribIFormat := dglGetProcAddress('glVertexAttribIFormat'); | |||
| glVertexAttribBinding := dglGetProcAddress('glVertexAttribBinding'); | |||
| glVertexBindingDivisor := dglGetProcAddress('glVertexBindingDivisor'); | |||
| {$ENDIF} | |||
| end; | |||
| procedure ReadExtensions; | |||
| begin | |||
| {$IFDEF OPENGLES_EXTENSIONS} | |||
| Read_GL_KHR_blend_equation_advanced; | |||
| Read_GL_KHR_debug; | |||
| Read_GL_KHR_robustness; | |||
| @@ -5541,6 +5605,7 @@ begin | |||
| Read_GL_QCOM_extended_get; | |||
| Read_GL_QCOM_extended_get2; | |||
| Read_GL_QCOM_tiled_rendering; | |||
| {$ENDIF} | |||
| end; | |||
| procedure ReadCoreVersion; | |||
| @@ -5595,6 +5660,7 @@ begin | |||
| GL_VERSION_3_1 := (GLmajor >= 3) and (GLminor >= 1); | |||
| end; | |||
| {$IFDEF OPENGLES_EXTENSIONS} | |||
| procedure ReadImplementationProperties; | |||
| function GetExtensions: String; | |||
| @@ -5608,6 +5674,7 @@ procedure ReadImplementationProperties; | |||
| if Assigned(glGetString) then | |||
| result := String(PAnsiChar(glGetString(GL_EXTENSIONS))); | |||
| {$IFDEF OPENGLES_CORE_3_0} | |||
| if (result = '') then begin | |||
| if not Assigned(glGetIntegerv) then | |||
| glGetIntegerv := dglGetProcAddress('glGetIntegerv'); | |||
| @@ -5622,6 +5689,7 @@ procedure ReadImplementationProperties; | |||
| end; | |||
| end; | |||
| end; | |||
| {$ENDIF} | |||
| result := #$20 + result + #$20; | |||
| end; | |||
| @@ -5846,7 +5914,14 @@ begin | |||
| // VIV | |||
| GL_VIV_shader_binary := CheckEx(Buffer, 'GL_VIV_shader_binary'); | |||
| end; | |||
| {$ELSE} | |||
| procedure ReadImplementationProperties; | |||
| begin | |||
| // nothing to do here | |||
| end; | |||
| {$ENDIF} | |||
| {$IFDEF OPENGLES_EXTENSIONS} | |||
| procedure Read_GL_KHR_blend_equation_advanced; | |||
| begin | |||
| glBlendBarrierKHR := dglGetProcAddress('glBlendBarrierKHR'); | |||
| @@ -6430,6 +6505,7 @@ begin | |||
| glStartTilingQCOM := dglGetProcAddress('glStartTilingQCOM'); | |||
| glEndTilingQCOM := dglGetProcAddress('glEndTilingQCOM'); | |||
| end; | |||
| {$ENDIF} | |||
| constructor EeglError.Create(const msg: string; const aErrorCode: EGLint); | |||
| begin | |||