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| # Delphi / Pascal OpenGL header translation | |||
| - OpenGL version 4.5 | |||
| - Header revision 4.5a | |||
| - Copyright (C) DGL-OpenGL-Portteam - All Rights Reserved | |||
| - Last update : 2014-12-06 | |||
| - Last updater : Sascha Willems | |||
| # Supported environments and targets | |||
| - (Win32) Delphi 4 and up | |||
| - (Win32, Win64) Delphi XE2 | |||
| - (Win32, Win64, Linux, MacOSX) FreePascal (1.9.3 and up) | |||
| # Obtained through | |||
| - Bitbucket source repository - https://bitbucket.org/saschawillems/dglopengl | |||
| - Delphi OpenGL Community(DGL) - www.delphigl.com | |||
| # Credits | |||
| - Converted and maintained by DGL's OpenGL-Portteam : | |||
| - Sascha Willems - http://www.saschawillems.de | |||
| - Steffen Xonna (Lossy eX) - http://www.dev-center.de | |||
| - Additional input : | |||
| - Andrey Gruzdev (Mac OS X patch for XE2 / FPC) | |||
| - Lars Middendorf | |||
| - Martin Waldegger (Mars) | |||
| - Benjamin Rosseaux (BeRo) - http://www.0ok.de | |||
| - Additional thanks: | |||
| - sigsegv (libdl.so) | |||
| # License | |||
| > You may retrieve the latest version of this file at the Delphi OpenGL | |||
| > Community home page, located at http://www.delphigl.com/ | |||
| > The contents of this file are used with permission, subject to | |||
| > the Mozilla Public License Version 1.1 (the "License"); you may | |||
| > not use this file except in compliance with the License. You may | |||
| > obtain a copy of the License at | |||
| > http://www.mozilla.org/MPL/MPL-1.1.html | |||
| > | |||
| > Software distributed under the License is distributed on an | |||
| > "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or | |||
| > implied. See the License for the specific language governing | |||
| > rights and limitations under the License. | |||
| > Note : If you want to use our header for projects whose licensing is not compatible with the MPL, just ask for a changed license! | |||
| # History | |||
| # Version 1.0 | |||
| - Initial Release | |||
| # Version 1.1 | |||
| - Added PPointer in Tpyessection for compatiblity with Delphi versions lower than 7 (SW) | |||
| Added a function named RaiseLastOSError including a comment | |||
| - on how to make it run under Delphi versions lower than 7 (SW) | |||
| - Added some data types according to the GL-Syntax (SW) | |||
| # Version 1.2 | |||
| - Fixed some problems with getting the addresses of some | |||
| - Extensions (e.g. glTexImage3D) where the EXT/ARB did work | |||
| - but not the core-functions (SW) | |||
| # Version 1.3 | |||
| - A second call to ReadimplementationProperties won't | |||
| - revert to the default libs anymore (MW) | |||
| - Libraries now will be released if necessary (MW) | |||
| # Version 1.3a | |||
| - Small fixes for glSlang-functions (SW) | |||
| # Version 1.3b | |||
| - Fixed a small bug with GL_ARB_shader_objects, that lead to that extension not loaded correctly (SW) | |||
| # Version 1.3c | |||
| - more GL 1.5 compliance by FOG_COORD_xx and | |||
| - ARB less VBO and occlusion query routines (MW) | |||
| # Version 1.3d | |||
| - Fixed linebreaks (should now be corrected under D5) (SW) | |||
| # Version 1.4 | |||
| - Changed header to correspond to the OpenGL-Shading | |||
| - Language specification 1.10 : | |||
| - Added new GL_SAMPLER_*-Constants | |||
| - Added Constant GL_SHADING_LANGUAGE_VERSION_ARB | |||
| - Added Constant GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB | |||
| - Added Constant GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB (SW) | |||
| # Version 1.4a | |||
| - Fixed a missing stdcall for glBindAttribLocationARB (SW) | |||
| # Version 1.4b | |||
| - Fixed declaration for glUniform*(f/i)vARB (added count) (MW) | |||
| - glCompileShaderARB changed from function to procedure (MW) | |||
| # Version 1.5 | |||
| - Added support for FreePascal (BR) | |||
| - Added type TGLVectorf3/TGLVector3f (SW) | |||
| # Version 1.6 | |||
| - Added Extension GL_EXT_framebuffer_object (SX) | |||
| # Version 1.7 | |||
| - Added Extension GL_ARB_fragment_program_shadow (SX) | |||
| - Added Extension GL_ARB_draw_buffers (SX) | |||
| - Added Extension GL_ARB_texture_rectangle (SX) | |||
| - Added Extension GL_ARB_color_buffer_float (SX) | |||
| - Added Extension GL_ARB_half_float_pixel (SX) | |||
| - Added Extension GL_ARB_texture_float (SX) | |||
| - Added Extension GL_ARB_pixel_buffer_object (SX) | |||
| - Added Extension GL_EXT_depth_bounds_test (SX) | |||
| - Added Extension GL_EXT_texture_mirror_clamp (SX) | |||
| - Added Extension GL_EXT_blend_equation_separate (SX) | |||
| - Added Extension GL_EXT_pixel_buffer_object (SX) | |||
| - Added Extension GL_EXT_texture_compression_dxt1 (SX) | |||
| - Added Extension GL_NV_fragment_program_option (SX) | |||
| - Added Extension GL_NV_fragment_program2 (SX) | |||
| - Added Extension GL_NV_vertex_program2_option (SX) | |||
| - Added Extension GL_NV_vertex_program3 (SX) | |||
| # Version 1.8 | |||
| - Added explicit delegate type definitions (LM) | |||
| - Added .Net 1.1 Support (LM) | |||
| - Added .Net overloaded functions (LM) | |||
| - Added delayed extension loading and stubs (LM) | |||
| - Added automatic InitOpenGL call in CreateRenderingContext(LM) | |||
| - Added extra Read_* function (LM) | |||
| # Version 2.0 | |||
| - fixed some Problem with version string and damn drivers. | |||
| - String 1.15 identified as OpenGL 1.5 not as OpenGL 1.1 (SX) | |||
| - Removed unexisting extension GL_ARB_texture_mirror_repeat(SX) | |||
| - Added Extension WGL_ARB_pixel_format_float (SX) | |||
| - Added Extension GL_EXT_stencil_clear_tag (SX) | |||
| - Added Extension GL_EXT_texture_rectangle (SX) | |||
| - Added Extension GL_EXT_texture_edge_clamp (SX) | |||
| - Some 1.5 Core Consts added (now completed) (SX) | |||
| - gluProject need pointer for not .net (SX) | |||
| - gluUnProject need pointer for not .net (SX) | |||
| - wglUseFontOutlines* need pointer for not .net (SX) | |||
| - wglSwapMultipleBuffers need pointer for not .net (SX) | |||
| - Bug with wglGetExtensionsStringEXT removed (SX) | |||
| - different type for .net (SX) | |||
| - Added OpenGL 2.0 Core (SX) | |||
| # Version 2.0.1 | |||
| - fixed some problems with glGetActiveAttrib in 2.0 Core (SX) | |||
| - fixes some problems with gluProject (SX) | |||
| - fixes some problems with gluUnProject (SX) | |||
| - fixes some problems with gluTessVertex (SX) | |||
| - fixes some problems with gluLoadSamplingMatrices (SX) | |||
| # Version 2.1 | |||
| - Removed .NET Support (SX) | |||
| - Better support for Linux (SX) | |||
| - Better Codeformation (SX) | |||
| - Added some more Vector/Matrix types (SX) | |||
| - Added OpenGL 2.1 Core (SX) | |||
| - Added Extension GL_EXT_packed_depth_stencil (SX) | |||
| - Added Extension GL_EXT_texture_sRGB (SX) | |||
| - Added Extension GL_EXT_framebuffer_blit (SX) | |||
| - Added Extension GL_EXT_framebuffer_multisample (SX) | |||
| - Added Extension GL_EXT_timer_query (SX) | |||
| - Added Extension GL_EXT_gpu_program_parameters (SX) | |||
| - Added Extension GL_EXT_bindable_uniform (SX) | |||
| - Added Extension GL_EXT_draw_buffers2 (SX) | |||
| - Added Extension GL_EXT_draw_instanced (SX) | |||
| - Added Extension GL_EXT_framebuffer_sRGB (SX) | |||
| - Added Extension GL_EXT_geometry_shader4 (SX) | |||
| - Added Extension GL_EXT_gpu_shader4 (SX) | |||
| - Added Extension GL_EXT_packed_float (SX) | |||
| - Added Extension GL_EXT_texture_array (SX) | |||
| - Added Extension GL_EXT_texture_buffer_object (SX) | |||
| - Added Extension GL_EXT_texture_compression_latc (SX) | |||
| - Added Extension GL_EXT_texture_compression_rgtc (SX) | |||
| - Added Extension GL_EXT_texture_integer (SX) | |||
| - Added Extension GL_EXT_texture_shared_exponent (SX) | |||
| - Added Extension GL_NV_depth_buffer_float (SX) | |||
| - Added Extension GL_NV_fragment_program4 (SX) | |||
| - Added Extension GL_NV_framebuffer_multisample_coverage (SX) | |||
| - Added Extension GL_NV_geometry_program4 (SX) | |||
| - Added Extension GL_NV_gpu_program4 (SX) | |||
| - Added Extension GL_NV_parameter_buffer_object (SX) | |||
| - Added Extension GL_NV_transform_feedback (SX) | |||
| - Added Extension GL_NV_vertex_program4 (SX) | |||
| # Version 3.0 | |||
| - fixed some const of GL_EXT_texture_shared_exponent (SX) | |||
| - possible better support for mac (SX) | |||
| - Added OpenGL 3.0 Core (SX) | |||
| - Added Extension GL_ARB_depth_buffer_float (SX) | |||
| - Added Extension GL_ARB_draw_instanced (SX) | |||
| - Added Extension GL_ARB_framebuffer_object (SX) | |||
| - Added Extension GL_ARB_framebuffer_sRGB (SX) | |||
| - Added Extension GL_ARB_geometry_shader4 (SX) | |||
| - Added Extension GL_ARB_half_float_vertex (SX) | |||
| - Added Extension GL_ARB_instanced_arrays (SX) | |||
| - Added Extension GL_ARB_map_buffer_range (SX) | |||
| - Added Extension GL_ARB_texture_buffer_object (SX) | |||
| - Added Extension GL_ARB_texture_compression_rgtc (SX) | |||
| - Added Extension GL_ARB_texture_rg (SX) | |||
| - Added Extension GL_ARB_vertex_array_object (SX) | |||
| - Added Extension GL_NV_conditional_render (SX) | |||
| - Added Extension GL_NV_present_video (SX) | |||
| - Added Extension GL_EXT_transform_feedback (SX) | |||
| - Added Extension GL_EXT_direct_state_access (SX) | |||
| - Added Extension GL_EXT_vertex_array_bgra (SX) | |||
| - Added Extension GL_EXT_texture_swizzle (SX) | |||
| - Added Extension GL_NV_explicit_multisample (SX) | |||
| - Added Extension GL_NV_transform_feedback2 (SX) | |||
| - Added Extension WGL_ARB_create_context (SX) | |||
| - Added Extension WGL_NV_present_video (SX) | |||
| - Added Extension WGL_NV_video_out (SX) | |||
| - Added Extension WGL_NV_swap_group (SX) | |||
| - Added Extension WGL_NV_gpu_affinity (SX) | |||
| - Added define DGL_TINY_HEADER to suppress automatic function loading (SX) | |||
| - glProcedure renamed to dglGetProcAddress and now it's | |||
| - visible from outside the unit to custom load functions (SX) | |||
| - dglCheckExtension added to check if an extension exists (SX) | |||
| - Read_GL_ARB_buffer_object renamed to Read_GL_ARB_vertex_buffer_object (SX) | |||
| # Version 3.0.1 | |||
| - fixed an problem with fpc (SX) | |||
| # Version 3.0.2 | |||
| - fixed an problem with WGL_ARB_create_context (SX) | |||
| # Version 3.2 | |||
| - Functions from GL_VERSION_3_0 where updated (SX) | |||
| - Functions from GL_ARB_map_buffer_range where updated (SX) | |||
| - Functions from GL_NV_present_video where added (SX) | |||
| - Added consts of GL_ARB_instanced_arrays (SX) | |||
| - Defines to identify Delphi was changed (prevent for feature maintenance) (SX) | |||
| - Added Extension GL_ATI_meminfo (SX) | |||
| - Added Extension GL_AMD_performance_monitor (SX) | |||
| - Added Extension GL_AMD_texture_texture4 (SX) | |||
| - Added Extension GL_AMD_vertex_shader_tesselator (SX) | |||
| - Added Extension GL_EXT_provoking_vertex (SX) | |||
| - Added Extension WGL_AMD_gpu_association (SX) | |||
| - Added OpenGL 3.1 Core (SX) | |||
| - All deprecated stuff can be disabled if you undef the define DGL_DEPRECATED (SX) | |||
| - Added Extension GL_ARB_uniform_buffer_object (SX) | |||
| - Added Extension GL_ARB_compatibility (SX) | |||
| - Added Extension GL_ARB_copy_buffer (SX) | |||
| - Added Extension GL_ARB_shader_texture_lod (SX) | |||
| - Remove function from GL_NV_present_video (SX) | |||
| - Added Extension WGL_3DL_stereo_control (SX) | |||
| - Added Extension GL_EXT_texture_snorm (SX) | |||
| - Added Extension GL_AMD_draw_buffers_blend (SX) | |||
| - Added Extension GL_APPLE_texture_range (SX) | |||
| - Added Extension GL_APPLE_float_pixels (SX) | |||
| - Added Extension GL_APPLE_vertex_program_evaluators (SX) | |||
| - Added Extension GL_APPLE_aux_depth_stencil (SX) | |||
| - Added Extension GL_APPLE_object_purgeable (SX) | |||
| - Added Extension GL_APPLE_row_bytes (SX) | |||
| - Added OpenGL 3.2 Core (SX) | |||
| - Added Extension GL_ARB_depth_clamp (SX) | |||
| - Added Extension GL_ARB_draw_elements_base_vertex (SX) | |||
| - Added Extension GL_ARB_fragment_coord_conventions (SX) | |||
| - Added Extension GL_ARB_provoking_vertex (SX) | |||
| - Added Extension GL_ARB_seamless_cube_map (SX) | |||
| - Added Extension GL_ARB_sync (SX) | |||
| - Added Extension GL_ARB_texture_multisample (SX) | |||
| - Added Extension GL_ARB_vertex_array_bgra (SX) | |||
| - Added Extension GL_ARB_draw_buffers_blend (SX) | |||
| - Added Extension GL_ARB_sample_shading (SX) | |||
| - Added Extension GL_ARB_texture_cube_map_array (SX) | |||
| - Added Extension GL_ARB_texture_gather (SX) | |||
| - Added Extension GL_ARB_texture_query_lod (SX) | |||
| - Added Extension WGL_ARB_create_context_profile (SX) | |||
| - Added GLX Core up to Version 1.4 (SX) | |||
| - Added Extension GLX_ARB_multisample (SX) | |||
| - Added Extension GLX_ARB_fbconfig_float (SX) | |||
| - Added Extension GLX_ARB_get_proc_address (SX) | |||
| - Added Extension GLX_ARB_create_context (SX) | |||
| - Added Extension GLX_ARB_create_context_profile (SX) | |||
| - Added Extension GLX_EXT_visual_info (SX) | |||
| - Added Extension GLX_EXT_visual_rating (SX) | |||
| - Added Extension GLX_EXT_import_context (SX) | |||
| - Added Extension GLX_EXT_fbconfig_packed_float (SX) | |||
| - Added Extension GLX_EXT_framebuffer_sRGB (SX) | |||
| - Added Extension GLX_EXT_texture_from_pixmap (SX) | |||
| # Version 3.2.1 | |||
| - Fixed some problems with Delphi < 6 (SX) | |||
| # Version 3.2.2 | |||
| - Added Extension GL_APPLE_rgb_422 (SX) | |||
| - Added Extension GL_EXT_separate_shader_objects (SX) | |||
| - Added Extension GL_NV_video_capture (SX) | |||
| - Added Extension GL_NV_copy_image (SX) | |||
| - Added Extension GL_NV_parameter_buffer_object2 (SX) | |||
| - Added Extension GL_NV_shader_buffer_load (SX) | |||
| - Added Extension GL_NV_vertex_buffer_unified_memory (SX) | |||
| - Added Extension GL_NV_texture_barrier (SX) | |||
| - Variable GL_EXT_texture_snorm will be filled (SX) | |||
| - Variable GL_APPLE_row_bytes will be filled (SX) | |||
| - Added Extension WGL_NV_video_capture (SX) | |||
| - Added Extension WGL_NV_copy_image (SX) | |||
| - WGL_NV_video_out now named WGL_NV_video_output (SX) | |||
| - Added Extension GLX_EXT_swap_control (SX) | |||
| # Version 3.2.3 | |||
| - Fixed an Problem with glGetAttribLocation (SX) | |||
| - Added const GL_UNIFORM_BUFFER_EXT (SX) | |||
| - Functions of GL_NV_texture_barrier now will be loaded (SX) | |||
| # Version 4.0 | |||
| - Changes on Extension GL_ARB_texture_gather (SX) | |||
| - Changes on Extension GL_NV_shader_buffer_load (SX) | |||
| - Added OpenGL 3.3 Core (SX) | |||
| - Added OpenGL 4.0 Core (SX) | |||
| - Added Extension GL_AMD_shader_stencil_export (SX) | |||
| - Added Extension GL_AMD_seamless_cubemap_per_texture (SX) | |||
| - Added Extension GL_ARB_shading_language_include (SX) | |||
| - Added Extension GL_ARB_texture_compression_bptc (SX) | |||
| - Added Extension GL_ARB_blend_func_extended (SX) | |||
| - Added Extension GL_ARB_explicit_attrib_location (SX) | |||
| - Added Extension GL_ARB_occlusion_query2 (SX) | |||
| - Added Extension GL_ARB_sampler_objects (SX) | |||
| - Added Extension GL_ARB_shader_bit_encoding (SX) | |||
| - Added Extension GL_ARB_texture_rgb10_a2ui (SX) | |||
| - Added Extension GL_ARB_texture_swizzle (SX) | |||
| - Added Extension GL_ARB_timer_query (SX) | |||
| - Added Extension GL_ARB_vertex_type_2_10_10_10_rev (SX) | |||
| - Added Extension GL_ARB_draw_indirect (SX) | |||
| - Added Extension GL_ARB_gpu_shader5 (SX) | |||
| - Added Extension GL_ARB_gpu_shader_fp64 (SX) | |||
| - Added Extension GL_ARB_shader_subroutine (SX) | |||
| - Added Extension GL_ARB_tessellation_shader (SX) | |||
| - Added Extension GL_ARB_texture_buffer_object_rgb32 (SX) | |||
| - Added Extension GL_ARB_transform_feedback2 (SX) | |||
| - Added Extension GL_ARB_transform_feedback3 (SX) | |||
| # Version 4.1 | |||
| - Possible fix some strange linux behavior (SX) | |||
| - All function uses GL instead of TGL types (SX) | |||
| - GL_AMD_vertex_shader_tesselator will be read now (SX) | |||
| - GL_AMD_draw_buffers_blend will be read now (SX) | |||
| - Changes on glStencilFuncSeparate (GL_2_0) (SX) | |||
| - Changes on GL_VERSION_3_2 (SX) | |||
| - Changes on GL_VERSION_3_3 (SX) | |||
| - Changes on GL_VERSION_4_0 (SX) | |||
| - Changes on GL_ARB_sample_shading (SX) | |||
| - Changes on GL_ARB_texture_cube_map_array (SX) | |||
| - Changes on GL_ARB_gpu_shader5 (SX) | |||
| - Changes on GL_ARB_transform_feedback3 (SX) | |||
| - Changes on GL_ARB_sampler_objects (SX) | |||
| - Changes on GL_ARB_gpu_shader_fp64 (SX) | |||
| - Changes on GL_APPLE_element_array (SX) | |||
| - Changes on GL_APPLE_vertex_array_range (SX) | |||
| - Changes on GL_NV_transform_feedback (SX) | |||
| - Changes on GL_NV_vertex_buffer_unified_memory (SX) | |||
| - Changes on GL_EXT_multi_draw_arrays (SX) | |||
| - Changes on GL_EXT_direct_state_access (SX) | |||
| - Changes on GL_AMD_performance_monitor (SX) | |||
| - Changes on GL_AMD_seamless_cubemap_per_texture (SX) | |||
| - Changes on GL_EXT_geometry_shader4 (SX) | |||
| - Added OpenGL 4.1 Core (SX) | |||
| - Added Extension GL_ARB_ES2_compatibility (SX) | |||
| - Added Extension GL_ARB_get_program_binary (SX) | |||
| - Added Extension GL_ARB_separate_shader_objects (SX) | |||
| - Added Extension GL_ARB_shader_precision (SX) | |||
| - Added Extension GL_ARB_vertex_attrib_64bit (SX) | |||
| - Added Extension GL_ARB_viewport_array (SX) | |||
| - Added Extension GL_ARB_cl_event (SX) | |||
| - Added Extension GL_ARB_debug_output (SX) | |||
| - Added Extension GL_ARB_robustness (SX) | |||
| - Added Extension GL_ARB_shader_stencil_export (SX) | |||
| - Added Extension GL_AMD_conservative_depth (SX) | |||
| - Added Extension GL_EXT_shader_image_load_store (SX) | |||
| - Added Extension GL_EXT_vertex_attrib_64bit (SX) | |||
| - Added Extension GL_NV_gpu_program5 (SX) | |||
| - Added Extension GL_NV_gpu_shader5 (SX) | |||
| - Added Extension GL_NV_shader_buffer_store (SX) | |||
| - Added Extension GL_NV_tessellation_program5 (SX) | |||
| - Added Extension GL_NV_vertex_attrib_integer_64bit (SX) | |||
| - Added Extension GL_NV_multisample_coverage (SX) | |||
| - Added Extension GL_AMD_name_gen_delete (SX) | |||
| - Added Extension GL_AMD_debug_output (SX) | |||
| - Added Extension GL_NV_vdpau_interop (SX) | |||
| - Added Extension GL_AMD_transform_feedback3_lines_triangles (SX) | |||
| - Added Extension GL_AMD_depth_clamp_separate (SX) | |||
| - Added Extension GL_EXT_texture_sRGB_decode (SX) | |||
| - Added Extension WGL_ARB_framebuffer_sRGB (SX) | |||
| - Added Extension WGL_ARB_create_context_robustness (SX) | |||
| - Added Extension WGL_EXT_create_context_es2_profile (SX) | |||
| - Added Extension WGL_NV_multisample_coverage (SX) | |||
| - Added Extension GLX_ARB_vertex_buffer_object (SX) | |||
| - Added Extension GLX_ARB_framebuffer_sRGB (SX) | |||
| - Added Extension GLX_ARB_create_context_robustness (SX) | |||
| - Added Extension GLX_EXT_create_context_es2_profile (SX) | |||
| # Version 4.1a | |||
| - Fix for dglGetProcAddress with FPC and linux (def param) (SW) | |||
| # Version 4.2 | |||
| - Added OpenGL 4.2 Core (SW) | |||
| - Added Extension GL_ARB_base_instance (SW) | |||
| - Added Extension GL_ARB_shading_language_420pack (SW) | |||
| - Added Extension GL_ARB_transform_feedback_instanced (SW) | |||
| - Added Extension GL_ARB_compressed_texture_pixel_storage (SW) | |||
| - Added Extension GL_ARB_conservative_depth (SW) | |||
| - Added Extension GL_ARB_internalformat_query (SW) | |||
| - Added Extension GL_ARB_map_buffer_alignment (SW) | |||
| - Added Extension GL_ARB_shader_atomic_counters (SW) | |||
| - Added Extension GL_ARB_shader_image_load_store (SW) | |||
| - Added Extension GL_ARB_shading_language_packing (SW) | |||
| - Added Extension GL_ARB_texture_storage (SW) | |||
| - Added Extension WGL_NV_DX_interop (SW) | |||
| - Added Define for WGL_EXT_create_context_es2_profile (SW) | |||
| # Version 4.2a | |||
| - Added Mac OS X patch by Andrey Gruzdev (SW) | |||
| # Version 4.3 | |||
| - Added OpenGL 4.3 Core (SW) | |||
| - Added GL_ARB_arrays_of_arrays (SW) | |||
| - Added GL_ARB_fragment_layer_viewport (SW) | |||
| - Added GL_ARB_shader_image_size (SW) | |||
| - Added GL_ARB_ES3_compatibility (SW) | |||
| - Added GL_ARB_clear_buffer_object (SW) | |||
| - Added GL_ARB_compute_shader (SW) | |||
| - Added GL_ARB_copy_image (SW) | |||
| - Added GL_KHR_debug (SW) | |||
| - Added GL_ARB_explicit_uniform_location, (SW) | |||
| - Added GL_ARB_framebuffer_no_attachments (SW) | |||
| - Added GL_ARB_internalformat_query2 (SW) | |||
| - Added GL_ARB_invalidate_subdata (SW) | |||
| - Added GL_ARB_multi_draw_indirect (SW) | |||
| - Added GL_ARB_program_interface_query (SW) | |||
| - Added GL_ARB_robust_buffer_access_behavior (SW) | |||
| - Added GL_ARB_shader_storage_buffer_object (SW) | |||
| - Added GL_ARB_stencil_texturing (SW) | |||
| - Added GL_ARB_texture_buffer_range (SW) | |||
| - Added GL_ARB_texture_query_levels (SW) | |||
| - Added GL_ARB_texture_storage_multisample (SW) | |||
| - Added GL_ARB_texture_view (SW) | |||
| - Added GL_ARB_vertex_attrib_binding (SW) | |||
| - Added new vendor-specific extensions (SW) | |||
| - Added GL_NV_path_rendering (SW) | |||
| - Added GL_AMD_pinned_memory (SW) | |||
| - Added GL_AMD_stencil_operation_extended (SW) | |||
| - Added GL_AMD_vertex_shader_viewport_index (SW) | |||
| - Added GL_AMD_vertex_shader_layer (SW) | |||
| - Added GL_NV_bindless_texture (SW) | |||
| - Added GL_NV_shader_atomic_float (SW) | |||
| - Added GL_AMD_query_buffer_object (SW) | |||
| - Added CreateRenderingContextVersion (SW) | |||
| # Version 4.4 | |||
| - Added OpenGL 4.4 Core (SW) | |||
| - Added ARB_buffer_storage (SW) | |||
| - Added ARB_clear_texture extension (SW) | |||
| - Added ARB_enhanced_layouts extension (SW) | |||
| - Added ARB_multi_bind extension (SW) | |||
| - Added ARB_query_buffer_object extension (SW) | |||
| - Added ARB_texture_mirror_clamp_to_edge extension (SW) | |||
| - Added ARB_texture_stencil8 extension (SW) | |||
| - Added ARB_vertex_type_10f_11f_11f_rev extension (SW) | |||
| - Added MAX_VERTEX_ATTRIB_STRIDE stat (SW) | |||
| - Added missing functions for GL_EXT_direct_state_access (SW) | |||
| - GL3.0+ uses non-deprecated way of getting extensions | |||
| - (thanks to frenK) (SW) | |||
| - Added missing cdecl for TglXGetVisualFromFBConfig (SW) | |||
| # Version 4.5 | |||
| - Added OpenGL 4.5 Core (SW) | |||
| - Added GL_ARB_ES3_1_compatibility (SW) | |||
| - Added GL_ARB_clip_control (SW) | |||
| - Added GL_ARB_conditional_render_inverted (SW) | |||
| - Added GL_ARB_cull_distance (SW) | |||
| - Added GL_ARB_derivative_control (SW) | |||
| - Added GL_ARB_direct_state_access (SW) | |||
| - Added GL_ARB_get_texture_sub_image (SW) | |||
| - Added GL_ARB_shader_texture_image_samples (SW) | |||
| - Added GL_ARB_texture_barrier (SW) | |||
| - Added GL_KHR_blend_equation_advanced (SW) | |||
| - Added GL_KHR_blend_equation_advanced_coherent (SW) | |||
| - Added GL_KHR_context_flush_control (SW) | |||
| - Added GL_KHR_robustness (SW) | |||
| - Added GL_KHR_robust_buffer_access_behavior (SW) | |||
| - Added GLX_ARB_context_flush_control (SW) | |||
| - Added WGL_ARB_context_flush_control (SW) | |||
| # Version 4.5a | |||
| - Changed declarations of GL_TRUE/GL_FALSE for compatbility with ByteBool (SW) | |||
| - Changed declarations of GLU_TRUE/GLU_FALSE for compatbility with ByteBool (SW) | |||
| - Added Exception mask settings for 64-Bit (SetExceptionMask) (SW) | |||
| - Changed 64-Bit detection for FPC | |||
| - Added TVector3f for backwards compatibility | |||