- {$CLASS Base1}
- {$MAIN}
- gl_FragColor.r = 1.0;
- {$END}
- {$END}
-
- {$CLASS Base2}
- {$MAIN}
- gl_FragColor.g = 1.0;
- {$END}
- {$END}
-
- {$CLASS SimpleClass $EXTENDS Base1 Base2}
- {$MAIN}
- {$INHERITED Base1};
- {$INHERITED Base2};
- gl_FragColor.ba = vec2(1.0);
- {$END}
- {$END}
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