unit uMainForm; interface uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, uglcContext, utsTextSuite, utsTypes, utsUtils, utsConstants, utsPostProcessor; type TMainForm = class(TForm) procedure FormCreate(Sender: TObject); procedure FormDestroy(Sender: TObject); procedure FormPaint(Sender: TObject); private fContext: TglcContext; ftsContext: TtsContext; ftsRenderer: TtsRendererOpenGL; ftsCreator: TtsFontCreatorGDI; ftsPostProcessList1: TtsPostProcessorList; ftsPostProcessList2: TtsPostProcessorList; ftsFont1: TtsFont; ftsFont2: TtsFont; procedure Render; public { Public declarations } end; var MainForm: TMainForm; implementation {$R *.dfm} uses dglOpenGL; const TEST_TEXT = 'Lorem ipsum dolor sit amet, consetetur sadipscing elitr, sed diam nonumy eirmod tempor invidunt ut labore et dolore magna aliquyam erat, sed diam voluptua. At vero eos et accusam et justo duo dolores et ea rebum.'; procedure TMainForm.FormCreate(Sender: TObject); var pf: TglcContextPixelFormatSettings; pp: TtsPostProcessor; img: TtsImage; const PATTER_DATA: array[0..15] of Byte = ( $FF, $BF, $7F, $BF, $BF, $FF, $BF, $7F, $7F, $BF, $FF, $BF, $BF, $7F, $BF, $FF); begin pf := TglcContext.MakePF(); fContext := TglcContext.GetPlatformClass.Create(self, pf); fContext.BuildContext; ftsContext := TtsContext.Create; ftsRenderer := TtsRendererOpenGL.Create(ftsContext, tsFormatRGBA8); // Post processors ftsPostProcessList1 := TtsPostProcessorList.Create(ftsContext, true); ftsPostProcessList2 := TtsPostProcessorList.Create(ftsContext, true); pp := TtsPostProcessorFillColor.Create(ftsContext, tsColor4f(0, 0, 0, 1), TS_IMAGE_MODES_REPLACE_ALL, TS_COLOR_CHANNELS_RGB); pp.AddChars(tsUsageExclude, 'Lorem'); ftsPostProcessList1.Add(pp); pp := TtsPostProcessorFillColor.Create(ftsContext, tsColor4f(1.0, 0.0, 0.0, 1.0), TS_IMAGE_MODES_MODULATE_ALL, TS_COLOR_CHANNELS_RGB); pp.AddChars(tsUsageInclude, 'Lorem'); ftsPostProcessList1.Add(pp); img := TtsImage.Create; img.CreateEmpty(tsFormatAlpha8, 4, 4); Move(PATTER_DATA[0], img.Data^, 16); pp := TtsPostProcessorFillPattern.Create(ftsContext, img, true, tsPosition(0, 0), TS_IMAGE_MODES_MODULATE_ALL, TS_COLOR_CHANNELS_RGBA); pp.AddChars(tsUsageInclude, 'Lorem'); ftsPostProcessList2.Add(pp); pp := TtsPostProcessorFillColor.Create(ftsContext, tsColor4f(0, 0, 0.5, 1), TS_IMAGE_MODES_REPLACE_ALL, TS_COLOR_CHANNELS_RGB); pp.AddChars(tsUsageExclude, 'e'); ftsPostProcessList2.Add(pp); pp := TtsPostProcessorBorder.Create(ftsContext, 3.0, 0.5, tsColor4f(0.0, 0.5, 0.0, 1.0), true); pp.AddChars(tsUsageInclude, 'e'); ftsPostProcessList2.Add(pp); // font creator and fonts ftsCreator := TtsFontCreatorGDI.Create(ftsContext); ftsFont1 := ftsCreator.GetFontByFile(ExtractFilePath(Application.ExeName) + '../Prototype.ttf', 40, [], tsAANormal); ftsFont1.PostProcessor := ftsPostProcessList1; ftsFont2 := ftsCreator.GetFontByFile(ExtractFilePath(Application.ExeName) + '../Prototype.ttf', 40, [tsStyleStrikeout], tsAANormal); ftsFont2.PostProcessor := ftsPostProcessList2; end; procedure TMainForm.FormDestroy(Sender: TObject); begin FreeAndNil(ftsFont2); FreeAndNil(ftsFont1); FreeAndNil(ftsCreator); FreeAndNil(ftsPostProcessList2); FreeAndNil(ftsPostProcessList1); FreeAndNil(ftsRenderer); FreeAndNil(ftsContext); FreeAndNil(fContext); end; procedure TMainForm.FormPaint(Sender: TObject); begin if Assigned(fContext) then begin Render; fContext.SwapBuffers; end; end; procedure TMainForm.Render; var block: TtsTextBlock; begin glClearColor(1, 1, 1, 1); glClear(GL_COLOR_BUFFER_BIT or GL_DEPTH_BUFFER_BIT); glViewport(0, 0, ClientWidth, ClientHeight); glMatrixMode(GL_PROJECTION); glLoadIdentity; glOrtho(0, ClientWidth, ClientHeight, 0, -10, 10); glMatrixMode(GL_MODELVIEW); glLoadIdentity; glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); block := ftsRenderer.BeginBlock(10, 10, ClientWidth-20, ClientHeight-20, [tsBlockFlagWordWrap]); try block.HorzAlign := tsHorzAlignJustify; block.ChangeFont(ftsFont1); block.ChangeColor(tsColor4f(1.0, 1.0, 1.0, 1.0)); block.TextOutW(TEST_TEXT + sLineBreak); block.ChangeFont(ftsFont2); block.TextOutW(TEST_TEXT); finally ftsRenderer.EndBlock(block); end; end; end.