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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <CONFIG>
  3. <ProjectOptions>
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  5. <PathDelim Value="\"/>
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  9. <MainUnitHasTitleStatement Value="False"/>
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  11. <SessionStorage Value="InProjectDir"/>
  12. <MainUnit Value="0"/>
  13. <Title Value="SimpleLoadFromFile"/>
  14. <UseAppBundle Value="False"/>
  15. <ResourceType Value="res"/>
  16. </General>
  17. <i18n>
  18. <EnableI18N LFM="False"/>
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  29. <RunParams>
  30. <local>
  31. <FormatVersion Value="1"/>
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  34. <Units Count="4">
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  36. <Filename Value="SimpleLoadFromFile.lpr"/>
  37. <IsPartOfProject Value="True"/>
  38. </Unit0>
  39. <Unit1>
  40. <Filename Value="..\dglOpenGL.pas"/>
  41. <IsPartOfProject Value="True"/>
  42. <UnitName Value="dglOpenGL"/>
  43. </Unit1>
  44. <Unit2>
  45. <Filename Value="..\..\glBitmap.pas"/>
  46. <IsPartOfProject Value="True"/>
  47. <UnitName Value="glBitmap"/>
  48. </Unit2>
  49. <Unit3>
  50. <Filename Value="..\Helper.pas"/>
  51. <IsPartOfProject Value="True"/>
  52. <UnitName Value="Helper"/>
  53. </Unit3>
  54. </Units>
  55. </ProjectOptions>
  56. <CompilerOptions>
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  60. <Filename Value="SimpleLoadFromFile"/>
  61. </Target>
  62. <SearchPaths>
  63. <IncludeFiles Value="$(ProjOutDir)"/>
  64. <OtherUnitFiles Value="..;..\.."/>
  65. <UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/>
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  67. </CompilerOptions>
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  76. <Item3>
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  79. </Exceptions>
  80. </Debugging>
  81. </CONFIG>