Browse Source

* added submodule: ShaderFile

master
Bergmann89 8 years ago
parent
commit
4e8ec0bb78
5 changed files with 68 additions and 17 deletions
  1. +1
    -0
      .gitignore
  2. +3
    -0
      .gitmodules
  3. +1
    -0
      ShaderFile
  4. +3
    -0
      inc/uengShaderFile.inc
  5. +60
    -17
      libShaderFile.lpi

+ 1
- 0
.gitignore View File

@@ -6,6 +6,7 @@ debug/
*.exe
*.res
*.ico
*.dbg
*.dll
*.zip


+ 3
- 0
.gitmodules View File

@@ -0,0 +1,3 @@
[submodule "ShaderFile"]
path = ShaderFile
url = ../ShaderFile.git

+ 1
- 0
ShaderFile

@@ -0,0 +1 @@
Subproject commit b56cc6b31440bb5c5f98ea44e0dd241d36bc1b08

+ 3
- 0
inc/uengShaderFile.inc View File

@@ -0,0 +1,3 @@
{.$DEFINE DEBUGEXPRESSION_ADD_BRACKET} // add brackets to expressions
{.$DEFINE SHADER_FILE_USE_BITSPACE_UTILS} // use bitSpace Utils
{.$DEFINE SHADER_FILE_DEBUG} // enable debug output

+ 60
- 17
libShaderFile.lpi View File

@@ -20,7 +20,7 @@
<VersionInfo>
<StringTable ProductVersion=""/>
</VersionInfo>
<BuildModes Count="8">
<BuildModes Count="9">
<Item1 Name="Win32Debug" Default="True"/>
<Item2 Name="Win32Release">
<CompilerOptions>
@@ -30,8 +30,8 @@
<Filename Value="libShaderFile-$(TargetCPU)-$(TargetOS)"/>
</Target>
<SearchPaths>
<IncludeFiles Value="$(ProjOutDir);..\inc"/>
<OtherUnitFiles Value=".."/>
<IncludeFiles Value="$(ProjOutDir);inc"/>
<OtherUnitFiles Value="ShaderFile"/>
<UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/>
</SearchPaths>
<CodeGeneration>
@@ -67,8 +67,8 @@
<Filename Value="libShaderFile-$(TargetCPU)-$(TargetOS)"/>
</Target>
<SearchPaths>
<IncludeFiles Value="$(ProjOutDir);..\inc"/>
<OtherUnitFiles Value=".."/>
<IncludeFiles Value="$(ProjOutDir);inc"/>
<OtherUnitFiles Value="ShaderFile"/>
<UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/>
</SearchPaths>
<Parsing>
@@ -112,8 +112,8 @@
<Filename Value="libShaderFile-$(TargetCPU)-$(TargetOS)"/>
</Target>
<SearchPaths>
<IncludeFiles Value="$(ProjOutDir);..\inc"/>
<OtherUnitFiles Value=".."/>
<IncludeFiles Value="$(ProjOutDir);inc"/>
<OtherUnitFiles Value="ShaderFile"/>
<UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/>
</SearchPaths>
<CodeGeneration>
@@ -149,8 +149,8 @@
<Filename Value="libShaderFile-$(TargetCPU)-$(TargetOS)"/>
</Target>
<SearchPaths>
<IncludeFiles Value="$(ProjOutDir);..\inc"/>
<OtherUnitFiles Value=".."/>
<IncludeFiles Value="$(ProjOutDir);inc"/>
<OtherUnitFiles Value="ShaderFile"/>
<UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/>
</SearchPaths>
<Parsing>
@@ -194,8 +194,8 @@
<Filename Value="libShaderFile-$(TargetCPU)-$(TargetOS)"/>
</Target>
<SearchPaths>
<IncludeFiles Value="$(ProjOutDir);..\inc"/>
<OtherUnitFiles Value=".."/>
<IncludeFiles Value="$(ProjOutDir);inc"/>
<OtherUnitFiles Value="ShaderFile"/>
<UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/>
</SearchPaths>
<CodeGeneration>
@@ -231,8 +231,8 @@
<Filename Value="libShaderFile-$(TargetCPU)-$(TargetOS)"/>
</Target>
<SearchPaths>
<IncludeFiles Value="$(ProjOutDir);..\inc"/>
<OtherUnitFiles Value=".."/>
<IncludeFiles Value="$(ProjOutDir);inc"/>
<OtherUnitFiles Value="ShaderFile"/>
<UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/>
</SearchPaths>
<Parsing>
@@ -276,8 +276,8 @@
<Filename Value="libShaderFile-$(TargetCPU)-$(TargetOS)"/>
</Target>
<SearchPaths>
<IncludeFiles Value="$(ProjOutDir);..\inc"/>
<OtherUnitFiles Value=".."/>
<IncludeFiles Value="$(ProjOutDir);inc"/>
<OtherUnitFiles Value="ShaderFile"/>
<UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/>
</SearchPaths>
<CodeGeneration>
@@ -305,6 +305,49 @@
</Other>
</CompilerOptions>
</Item8>
<Item9 Name="Default">
<CompilerOptions>
<Version Value="11"/>
<PathDelim Value="\"/>
<Target>
<Filename Value="libShaderFile-$(TargetCPU)-$(TargetOS)"/>
</Target>
<SearchPaths>
<IncludeFiles Value="$(ProjOutDir);inc"/>
<OtherUnitFiles Value="ShaderFile"/>
<UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/>
</SearchPaths>
<Parsing>
<SyntaxOptions>
<IncludeAssertionCode Value="True"/>
</SyntaxOptions>
</Parsing>
<CodeGeneration>
<RelocatableUnit Value="True"/>
<Checks>
<IOChecks Value="True"/>
<RangeChecks Value="True"/>
<OverflowChecks Value="True"/>
<StackChecks Value="True"/>
</Checks>
</CodeGeneration>
<Linking>
<Debugging>
<DebugInfoType Value="dsDwarf2Set"/>
<UseHeaptrc Value="True"/>
<UseExternalDbgSyms Value="True"/>
</Debugging>
<Options>
<ExecutableType Value="Library"/>
</Options>
</Linking>
<Other>
<CompilerMessages>
<IgnoredMessages idx5024="True"/>
</CompilerMessages>
</Other>
</CompilerOptions>
</Item9>
</BuildModes>
<PublishOptions>
<Version Value="2"/>
@@ -328,8 +371,8 @@
<Filename Value="libShaderFile-$(TargetCPU)-$(TargetOS)"/>
</Target>
<SearchPaths>
<IncludeFiles Value="$(ProjOutDir);..\inc"/>
<OtherUnitFiles Value=".."/>
<IncludeFiles Value="$(ProjOutDir);inc"/>
<OtherUnitFiles Value="ShaderFile"/>
<UnitOutputDirectory Value="lib\$(TargetCPU)-$(TargetOS)"/>
</SearchPaths>
<Parsing>


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