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* fixed small mistake in FBO example code
master
Bergmann89
11 years ago
parent
371dc0877d
commit
e9e43cfc84
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uglcFrameBufferObject.pas
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uglcFrameBufferObject.pas
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@@ -9,7 +9,7 @@ unit uglcFrameBufferObject;
tex: TglcTextureBuffer;
tex: TglcTextureBuffer;
buf: TglcRenderBuffer;
buf: TglcRenderBuffer;
fbo := TglcFrameBufferObject;
fbo := TglcFrameBufferObject
.Create
;
try
try
ffbo.SetSize(800, 600);
ffbo.SetSize(800, 600);
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