Commit Graph

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  • ef3060b (HEAD -> master) * updated submodule: ShaderFile by Bergmann89 2015-10-31 14:45:30 +0100
  • 1b2fc8d * use TengShaderGeneratorEx for library * updated submodule: ShaderFile by Bergmann89 2015-10-26 20:57:10 +0100
  • 9ef736f * added missing error code by Bergmann89 2015-10-13 20:38:55 +0200
  • a2da016 * implemented loadFromFunc and saveToFunc by Bergmann89 2015-10-13 20:20:41 +0200
  • 69165c9 * fixed build script by bergmann89 2015-10-05 19:16:32 +0200
  • 4e8ec0b * added submodule: ShaderFile by Bergmann89 2015-10-05 19:08:14 +0200
  • 7c7d466 * moved include files to seperate folder (so user must enter a include path to the config file he wants to use) by bergmann89 2015-10-04 15:21:14 +0200
  • 0802057 * added docu to relase build script by bergmann89 2015-09-22 21:04:33 +0200
  • 2d45676 * [docu] added description and examples for shader file, class, procedure, function and main by Bergmann89 2015-09-21 16:50:13 +0200
  • 7e2df56 * fixed small bugs * added example shaders (simple texture and class based phong light) by Bergmann89 2015-09-19 18:34:51 +0200
  • c37c48d * added script to build library release by bergmann89 2015-09-19 13:37:41 +0200
  • 9f9583a * implemented examples for linux by bergmann89 2015-09-19 13:20:23 +0200
  • ce0dea0 * implemented examples for fpc and delphi by Bergmann89 2015-09-18 19:08:26 +0200
  • bc77746 * implemented c++ header file * changed directory structure for header files * implemented some small examples for c and c++ by Bergmann89 2015-09-17 20:45:37 +0200
  • f366f88 * implemented header file and simple example for c * implementation of library almost finished * fixed some small compiler warnings by Bergmann89 2015-09-13 19:19:49 +0200
  • f52829f * started implementation of dynamic library by Bergmann89 2015-09-13 01:47:34 +0200
  • e8c8ce4 * added project for unit tests by Bergmann89 2015-09-08 20:40:16 +0200
  • e42f6c9 * initial commit by Bergmann89 2015-08-09 13:21:53 +0200