24 Commits (42399b619919488e906cfe5480a5dc72830f9c5f)

Auteur SHA1 Bericht Datum
  Bergmann89 574b769235 Added system to handle fleet control events 5 jaren geleden
  Bergmann89 d719a8cc10 Restricted visibility of components 5 jaren geleden
  Bergmann89 9fb731b856 Implemented ship obstacles 5 jaren geleden
  Bergmann89 cf1c473c87 Refactored calculation of positions related to different coordinate systems 5 jaren geleden
  Bergmann89 fa76ebaf6d Added fleet count to debug output 5 jaren geleden
  Bergmann89 57d44a5030 Implemented detailed fleet selection menu 5 jaren geleden
  Bergmann89 264fc63f1e Implemented simple fleet selection menu 5 jaren geleden
  Bergmann89 b750209346 Implemented fleet component and needed systems 5 jaren geleden
  Bergmann89 34794e7a3f Implemented rendering system for ships 5 jaren geleden
  Bergmann89 6ba58cdcd5 Implemented persistance for world 5 jaren geleden
  Bergmann89 7d51fee64e Refactored shader code and implemented includes 5 jaren geleden
  Bergmann89 09b6b583bf Implemented render system for planets 5 jaren geleden
  Bergmann89 9263fd7895 Implemented mouse and keyboard events and simple camera movement 5 jaren geleden
  Bergmann89 46a8bc4b13 Implemented Text Manager 5 jaren geleden
  Bergmann89 a69f42a65b Implemented missing Drops 5 jaren geleden
  Bergmann89 354c303ed3 Implemented textures 5 jaren geleden
  Bergmann89 05b0414267 Implemented virtual file system 5 jaren geleden
  Bergmann89 feee8f1be2 Implemented camera and basic quad rendering 5 jaren geleden
  Bergmann89 41d8007d98 Implemented matrix types 5 jaren geleden
  Bergmann89 4795cbd14f Implemented vector types 5 jaren geleden
  Bergmann89 152f426a2f Refactored project (use specs and rayon instead own implementation) 5 jaren geleden
  Bergmann89 384a4f4704 Implemented 'VertexArray' 5 jaren geleden
  Bergmann89 62c621d645 Implemented ArrayBuffer and first basic system 5 jaren geleden
  Bergmann89 97ab80ea05 Implemented glc crate with shader module 5 jaren geleden