37 Commits (f98d2cbed96ad44bb84f5f489d64454a4b9237db)
 

Author SHA1 Message Date
  Bergmann89 f98d2cbed9 Implemented FleetInfo component to count the player controlled ships 3 years ago
  Bergmann89 98b4445769 Implemented camera movement with mouse 3 years ago
  Bergmann89 08813aa636 Implemented astroids 3 years ago
  Bergmann89 b750209346 Implemented fleet component and needed systems 3 years ago
  Bergmann89 9bd2e3f04f Merged 'Player' and 'PlayerVisual' component 3 years ago
  Bergmann89 c9d71a57cf Implemented trait to log erroneous results with different log levels 3 years ago
  Bergmann89 f921990546 Implemented 'Owned' and 'Player' components 3 years ago
  Bergmann89 34794e7a3f Implemented rendering system for ships 3 years ago
  Bergmann89 6ba58cdcd5 Implemented persistance for world 3 years ago
  Bergmann89 3c52c47731 Removed unused Code 3 years ago
  Bergmann89 7d51fee64e Refactored shader code and implemented includes 3 years ago
  Bergmann89 09b6b583bf Implemented render system for planets 3 years ago
  Bergmann89 d05b3e3d0a Split modules into seperate crates 3 years ago
  Bergmann89 754bc502de Implemented configuration resource 3 years ago
  Bergmann89 48a482b78e Display mouse_pos in debug output 3 years ago
  Bergmann89 9263fd7895 Implemented mouse and keyboard events and simple camera movement 3 years ago
  Bergmann89 bfa069e4a7 Improved logging (using log4rs and log config files) 3 years ago
  Bergmann89 3dbba8a9c0 Removed fonts by name (use only paths) 3 years ago
  Bergmann89 1323faefc9 Refactored Resources and Systems 3 years ago
  Bergmann89 46a8bc4b13 Implemented Text Manager 3 years ago
  Bergmann89 a69f42a65b Implemented missing Drops 3 years ago
  Bergmann89 354c303ed3 Implemented textures 4 years ago
  Bergmann89 dd7670c93d Stabilized noise shader to the fragment coordinate 4 years ago
  Bergmann89 05b0414267 Implemented virtual file system 4 years ago
  Bergmann89 10284dabd4 Refactored shaders 4 years ago
  Bergmann89 98c01e543b Implemented FrameCounter 4 years ago
  Bergmann89 feee8f1be2 Implemented camera and basic quad rendering 4 years ago
  Bergmann89 41d8007d98 Implemented matrix types 4 years ago
  Bergmann89 4795cbd14f Implemented vector types 4 years ago
  Bergmann89 152f426a2f Refactored project (use specs and rayon instead own implementation) 4 years ago
  Bergmann89 384a4f4704 Implemented 'VertexArray' 4 years ago
  Bergmann89 62c621d645 Implemented ArrayBuffer and first basic system 4 years ago
  Bergmann89 97ab80ea05 Implemented glc crate with shader module 4 years ago
  Bergmann89 2b65dcde29 Implemented basic rendering 4 years ago
  Bergmann89 f47fff2a11 Updated submodules 4 years ago
  Bergmann89 0454c96e95 Added documentation and examples 4 years ago
  Bergmann89 2f7d043375 Inital Commit 4 years ago