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Bergmann89 c110c2d190 * split TglBitmap into TglBitmap and TglBitmapData to be able to handle load, save and convert texture date seperatly from the texture object il y a 11 ans
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GrabScreen * split TglBitmap into TglBitmap and TglBitmapData to be able to handle load, save and convert texture date seperatly from the texture object il y a 11 ans
SimpleLoadFromFile * split TglBitmap into TglBitmap and TglBitmapData to be able to handle load, save and convert texture date seperatly from the texture object il y a 11 ans
TextureFromFunction * split TglBitmap into TglBitmap and TglBitmapData to be able to handle load, save and convert texture date seperatly from the texture object il y a 11 ans
textures * added documentation (in-code and pasdoc generated) il y a 11 ans
Helper.pas * added documentation (in-code and pasdoc generated) il y a 11 ans
dglOpenGL.pas * added documentation (in-code and pasdoc generated) il y a 11 ans
glBitmapConf.inc * split TglBitmap into TglBitmap and TglBitmapData to be able to handle load, save and convert texture date seperatly from the texture object il y a 11 ans