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Bergmann89 c110c2d190 * split TglBitmap into TglBitmap and TglBitmapData to be able to handle load, save and convert texture date seperatly from the texture object 11 anni fa
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GrabScreen * split TglBitmap into TglBitmap and TglBitmapData to be able to handle load, save and convert texture date seperatly from the texture object 11 anni fa
SimpleLoadFromFile * split TglBitmap into TglBitmap and TglBitmapData to be able to handle load, save and convert texture date seperatly from the texture object 11 anni fa
TextureFromFunction * split TglBitmap into TglBitmap and TglBitmapData to be able to handle load, save and convert texture date seperatly from the texture object 11 anni fa
textures * added documentation (in-code and pasdoc generated) 11 anni fa
Helper.pas * added documentation (in-code and pasdoc generated) 11 anni fa
dglOpenGL.pas * added documentation (in-code and pasdoc generated) 11 anni fa
glBitmapConf.inc * split TglBitmap into TglBitmap and TglBitmapData to be able to handle load, save and convert texture date seperatly from the texture object 11 anni fa