Du kan inte välja fler än 25 ämnen Ämnen måste starta med en bokstav eller siffra, kan innehålla bindestreck ('-') och vara max 35 tecken långa.
Bergmann89 c110c2d190 * split TglBitmap into TglBitmap and TglBitmapData to be able to handle load, save and convert texture date seperatly from the texture object 11 år sedan
..
GrabScreen * split TglBitmap into TglBitmap and TglBitmapData to be able to handle load, save and convert texture date seperatly from the texture object 11 år sedan
SimpleLoadFromFile * split TglBitmap into TglBitmap and TglBitmapData to be able to handle load, save and convert texture date seperatly from the texture object 11 år sedan
TextureFromFunction * split TglBitmap into TglBitmap and TglBitmapData to be able to handle load, save and convert texture date seperatly from the texture object 11 år sedan
textures * added documentation (in-code and pasdoc generated) 11 år sedan
Helper.pas * added documentation (in-code and pasdoc generated) 11 år sedan
dglOpenGL.pas * added documentation (in-code and pasdoc generated) 11 år sedan
glBitmapConf.inc * split TglBitmap into TglBitmap and TglBitmapData to be able to handle load, save and convert texture date seperatly from the texture object 11 år sedan