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Bergmann89 c110c2d190 * split TglBitmap into TglBitmap and TglBitmapData to be able to handle load, save and convert texture date seperatly from the texture object 11 年之前
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GrabScreen * split TglBitmap into TglBitmap and TglBitmapData to be able to handle load, save and convert texture date seperatly from the texture object 11 年之前
SimpleLoadFromFile * split TglBitmap into TglBitmap and TglBitmapData to be able to handle load, save and convert texture date seperatly from the texture object 11 年之前
TextureFromFunction * split TglBitmap into TglBitmap and TglBitmapData to be able to handle load, save and convert texture date seperatly from the texture object 11 年之前
textures * added documentation (in-code and pasdoc generated) 11 年之前
Helper.pas * added documentation (in-code and pasdoc generated) 11 年之前
dglOpenGL.pas * added documentation (in-code and pasdoc generated) 11 年之前
glBitmapConf.inc * split TglBitmap into TglBitmap and TglBitmapData to be able to handle load, save and convert texture date seperatly from the texture object 11 年之前